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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,676online PAX50,509playing OCC3,178with players WIPED 3H130
MODModded traffic
Callsign

BTT11770=

BATTLEFIELD 100X - WORK IN PROGRESS

Offline 23.122.246.41:28015 checked 8h ago

100x moddedoxide
Clearance · join
Players now 0/ 500 0% full
7-day average0peak 3
Rank#11,770top 53%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.511.5210:0014:0017:0021:0000:0001:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctFri 4 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:01 UTC25d ago 0 – running 0
Thu 1 Oct, 19:17 UTC FW27d ago 1 – 1.8 days 0
Fri 4 Sep, 23:07 UTC54d ago – – 26.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHT017NA · groups of 8+ · 100x · weekly · 19 on average Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air
    Players 7/200
  2. 02MOD
    Callsign ICF015EU · groups of 8+ · 100x · weekly · 4 on average ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED)
    Players 1/150
  3. 03MOD
    Callsign SLR015NA · groups of 10+ · 100x · weekly · 2 on average SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP
    Players 4/100
  4. 04MOD
    Callsign EXT001EU · groups of 8+ · 100x · weekly · 2 on average №2 | EXTASY | X100 | NOLIMIT | CLANS | FREE | wp 31.07
    Players 1/200
  5. 05MOD
    Callsign EXX017NA · groups of 10+ · 100x · weekly · 2 on average US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable Bases
    Players 1/200
  6. 06MOD
    Callsign STR031NA · groups of 8+ · 100x · weekly · 1 on average STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event|
    Players 0/50
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does BATTLEFIELD 100X - WORK IN PROGRESS appear in Rust Tracker lists and filters?

Rust servers: gather rate above 10x, Modded servers, tracked live and Battlefield servers, tracked live — the Rust Tracker lists that include BATTLEFIELD 100X - WORK IN PROGRESS. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

How should you read the tags on BATTLEFIELD 100X - WORK IN PROGRESS?

These tags are published by BATTLEFIELD 100X - WORK IN PROGRESS for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp500 (Max players): 500 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on BATTLEFIELD 100X - WORK IN PROGRESS when wipe day lands?

The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does BATTLEFIELD 100X - WORK IN PROGRESS wipe?

Irregular wipe times at BATTLEFIELD 100X - WORK IN PROGRESS: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 25 days 19 hours since this world was made.

Server Details

How reliable is BATTLEFIELD 100X - WORK IN PROGRESS, and is it online now?

Offline: BATTLEFIELD 100X - WORK IN PROGRESS confirmed offline, last seen 8 hours ago. 52% uptime over the last 7 full days, with 87 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is BATTLEFIELD 100X - WORK IN PROGRESS running?

Confirmed for BATTLEFIELD 100X - WORK IN PROGRESS: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

What location is BATTLEFIELD 100X - WORK IN PROGRESS hosted in?

Region: none published by BATTLEFIELD 100X - WORK IN PROGRESS. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 23.122.246.41:28015.

Population

What is the player count on BATTLEFIELD 100X - WORK IN PROGRESS?

Last seen 8 hours ago; BATTLEFIELD 100X - WORK IN PROGRESS is offline at present. Peak of 3 in the last seven days, average 0 players. Busiest window in 48 hours: 20:00 UTC, 0 players on average.

How does BATTLEFIELD 100X - WORK IN PROGRESS compare in the rankings?

On player hours over seven days, BATTLEFIELD 100X - WORK IN PROGRESS ranks #11,770, inside the top 53% of all ranked servers.

Settings

Which settings and rules are confirmed on BATTLEFIELD 100X - WORK IN PROGRESS?

Going by its name, BATTLEFIELD 100X - WORK IN PROGRESS runs 100x gather. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Connect

What is the way to join BATTLEFIELD 100X - WORK IN PROGRESS?

To connect: start Rust, press F1, enter client.connect 23.122.246.41:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp500
Max players 500 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.