TST15924
TEST SERVER
Offline 220.129.138.249:28215 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 32/128
-
02MODPlayers 2/100
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03MODPlayers 26/100
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04MODPlayers 21/200
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05MODPlayers 17/200
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06MODPlayers 16/200
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show TEST SERVER?
PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include TEST SERVER. These filters surface it on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on TEST SERVER?
The game's server browser reads these tags from TEST SERVER: gmrust (Game mode): Rust survival, standard mode; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^s (Softcore): Part of your inventory stays with you on death, in Facepunch's easier mode; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
Which wipe times are confirmed for TEST SERVER?
An estimate from the force wipe gives TEST SERVER's next wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 52 days 20 hours. A monthly wipe schedule is published in its tags.
Location and Status
Is TEST SERVER up, and how does its uptime hold?
Offline: TEST SERVER confirmed offline, last seen 34 days 10 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 21 September 2026.
What Rust version is TEST SERVER on?
Confirmed for TEST SERVER: Rust network protocol 2633 and build 164530, Windows. Steam updates it for you; your game must share the protocol to join.
Where does TEST SERVER sit?
No region is published by TEST SERVER. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 220.129.138.249:28215.
Player Count
Is TEST SERVER busy?
Last seen 34 days 10 hours ago; TEST SERVER is offline at present.
How does TEST SERVER compare in the rankings?
Seven-day player hours put TEST SERVER at #15,924, within the top 71% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on TEST SERVER?
Nothing in TEST SERVER's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs softcore, Facepunch's lighter mode, with part of your loot kept. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
What map is TEST SERVER on?
A procedural map runs on TEST SERVER, generated by the game.
How to Join
How do you get onto TEST SERVER?
Open the console in Rust with F1 after starting the game, then type client.connect 220.129.138.249:28215. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2633,^m,^s,^p,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp20
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^m
Difficulty
^s
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.