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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,707online PAX53,453playing OCC3,353with players WIPED 3H134
COMCommunity traffic
Callsign

RUS15409

Rust Server

Offline 219.97.72.190:28015 checked 23h ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,409top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123401:0006:0010:0015:0019:0000:00

Hourly average and peak, UTC.

Server performance

02040608001:0006:0010:0015:0019:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct19 Oct23 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:28 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 520 on average Rusty Moose |EU Mondays|
    Players 430/525
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 336 on average Rustoria.co - EU Main
    Players 25/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 333 on average Rusty Moose |EU Main|
    Players 45/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 195/275
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 76/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 263 on average Rustafied.com - EU Friday
    Players 89/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Rust Server?

These Rust Tracker lists carry Rust Server: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Rust Server carry, and what do they mean?

Listed for the server browser to read, Rust Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Rust Server on wipe day?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for Rust Server?

Rust Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 19 days 2 hours since this world was made.

Location and Status

How reliable is Rust Server, and is it online now?

Tracking shows Rust Server offline as of now, last seen 23 hours ago. By its own uptime figure, the last restart was roughly 27 hours ago. 86% uptime over the last 7 full days, with 144 of 168 hours up. Rust Tracker logged it first on 8 October 2026.

Which Rust build is Rust Server running?

Rust network protocol 2634 and build 167231 on Linux is what Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Rust Server?

Average server fps over the last 48 hours: 59, with a low of 55. Maximum entities carried: 43,942, from buildings and deployables to everything else. It drew as much as 1,681 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Rust Server sit?

Nothing on region from Rust Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 219.97.72.190:28015.

Population

What is the player count on Rust Server?

Last seen 23 hours ago; Rust Server is offline at present. Seven-day average for this server: 0 players.

How does Rust Server compare in the rankings?

Top 69% of all ranked servers, and #15,409 on seven-day player hours: Rust Server.

Settings

Which settings and rules are confirmed on Rust Server?

No gather rate appears in Rust Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on Rust Server?

The map on Rust Server is procedural, size 3,000, seed 1234, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join Rust Server?

To connect: start Rust, press F1, enter client.connect 219.97.72.190:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.