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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,894online PAX99,159playing OCC3,939with players WIPED 3H396
MODModded traffic
Callsign

APL1636=

JP-APOLLO-RUST-PVE-SERVER

Online 219.164.228.12:28015 checked 10m ago

monthly wipes moddedcarbonpve
Clearance · join
Players now 3/ 100 3% full
7-day average3peak 14
Rank#1,636top 7%
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

025507510018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.

The force wipe · high confidence

usual gap27.6 daysbetween real wipes
wipe-day peak26players, last three wipes
crowd held0%else halves by day 13

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctFri 4 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:08 UTC FW27d ago 30 – running 1
Fri 4 Sep, 08:06 UTC55d ago 23 halved by day 13 27.6 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign PVE015EA · groups of 8+ · monthly · 35 on average [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
    Players 32/100
  2. 02MOD
    Callsign PVE002EA · groups of 8+ · monthly · 20 on average 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
    Players 21/88
  3. 03MOD
    Callsign PVE016EA · groups of 8+ · monthly · 12 on average [熊猫PVE]修仙升级/召唤/据点/10月新档正式服
    Players 13/100
  4. 04MOD
    Callsign RSI017EA · groups of 8+ · monthly · 11 on average [JP]ちょっぴりHard-PvE RiSu Server
    Players 10/100
  5. 05MOD
    Callsign PVE032EA · groups of 8+ · monthly · 11 on average 【青岩-PVE服】原倍/萌新/突袭据点
    Players 6/200
  6. 06MOD
    Callsign PVE018EA · groups of 16+ · monthly · 10 on average 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
    Players 10/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry JP-APOLLO-RUST-PVE-SERVER?

On Rust Tracker, JP-APOLLO-RUST-PVE-SERVER sits in these lists: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does JP-APOLLO-RUST-PVE-SERVER carry, and what do they mean?

The game's server browser reads these tags from JP-APOLLO-RUST-PVE-SERVER: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): 100 slots on this server; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on JP-APOLLO-RUST-PVE-SERVER when wipe day lands?

At their busiest, recent wipes averaged 26 players. The peak on the latest wipe came 31 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 13 the crowd dropped below half where it did not hold.

On what schedule does JP-APOLLO-RUST-PVE-SERVER wipe?

One wipe a month for JP-APOLLO-RUST-PVE-SERVER: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 27 days 17 hours. Its tags carry a monthly wipe schedule.

Location and Status

What is the uptime on JP-APOLLO-RUST-PVE-SERVER, and is it online?

JP-APOLLO-RUST-PVE-SERVER is up and online at this moment. By its own uptime figure, the last restart was roughly 18 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is JP-APOLLO-RUST-PVE-SERVER on?

Confirmed for JP-APOLLO-RUST-PVE-SERVER: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

What is performance like on JP-APOLLO-RUST-PVE-SERVER?

For the last 48 hours it averaged 48 server fps; the floor was 30. Buildings, deployables and the rest of the world took it to a maximum of 203,019 entities. It drew as much as 8,526 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is JP-APOLLO-RUST-PVE-SERVER in?

No region tag is published by JP-APOLLO-RUST-PVE-SERVER, but the name points to Asia. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 219.164.228.12:28015.

Player Count

How many players are on JP-APOLLO-RUST-PVE-SERVER right now?

Slots 100; players on board 3: that is JP-APOLLO-RUST-PVE-SERVER now. Over seven days: average 3, peak 14 players. At 10:00 UTC it drew its highest average of the last 48 hours: 9 players.

What rank does JP-APOLLO-RUST-PVE-SERVER carry among Rust servers?

On player hours over seven days, JP-APOLLO-RUST-PVE-SERVER ranks #1,636, inside the top 7% of all ranked servers.

Settings

Which settings and rules are confirmed on JP-APOLLO-RUST-PVE-SERVER?

The name of JP-APOLLO-RUST-PVE-SERVER carries no gather rate. The group limit is 16 players. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

What map is JP-APOLLO-RUST-PVE-SERVER on?

The map on JP-APOLLO-RUST-PVE-SERVER is procedural, size 4,500, seed 1739184776, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto JP-APOLLO-RUST-PVE-SERVER?

Open the console in Rust with F1 after starting the game, then type client.connect 219.164.228.12:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/9AcbMCKcvd.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players 100 slots on this server.
ts16
Group limit No team may exceed 16.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.