JNC5363
Junichi & Saki PVE
Offline 218.40.83.125:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 00:32 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 260/2000
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02MODPlayers 98/2000
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03MODPlayers 127/200
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04MODPlayers 37/200
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05MODPlayers 47/300
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06MODPlayers 8/100
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Junichi & Saki PVE?
These Rust Tracker lists carry Junichi & Saki PVE: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Junichi & Saki PVE?
Listed for the server browser to read, Junichi & Saki PVE publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^p (PvE): No player fights — the world is the danger; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What should you expect on Junichi & Saki PVE when wipe day lands?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.
On what schedule does Junichi & Saki PVE wipe?
Junichi & Saki PVE's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 4 days 2 hours.
Server Details
What is the uptime on Junichi & Saki PVE, and is it online?
Tracking shows Junichi & Saki PVE offline as of now, last seen 3 days 15 hours ago. Uptime stood at 23% for the last 7 full days, 39 of 168 hours online. The first sighting by Rust Tracker was 3 October 2026.
Which Rust build is Junichi & Saki PVE running?
Rust network protocol 2635 and build 168909 is the build on Junichi & Saki PVE; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Which location is Junichi & Saki PVE in?
Nothing on region from Junichi & Saki PVE; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 218.40.83.125:28015.
Population
Is Junichi & Saki PVE busy?
Offline now for Junichi & Saki PVE, last seen 3 days 15 hours ago. Peak of 1 in the last seven days, average 1 players.
How does Junichi & Saki PVE compare in the rankings?
Seven-day player hours put Junichi & Saki PVE at #5,363, within the top 24% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Junichi & Saki PVE?
The name of Junichi & Saki PVE carries no gather rate. Up to 8 players per group, the game's default. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.
Which map is loaded on Junichi & Saki PVE?
Generated by the game: the procedural map on Junichi & Saki PVE.
Connect
Which steps join Junichi & Saki PVE?
To connect: start Rust, press F1, enter client.connect 218.40.83.125:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.