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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,696online PAX39,834playing OCC3,002with players WIPED 3H90
MODModded traffic
Callsign

HVE3412=

HEAVY RUST | MAIN | MODDED | X2

Online 217.60.240.248:28015 checked 11m ago

2x moddedoxide
Clearance · join
Players now 0/ 150 0% full
7-day average1peak 6
Rank#3,412top 15%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0246803:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 16 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 11:21 UTC4d ago 6 – running 0
Fri 16 Oct, 13:49 UTC12d ago 7 halved by day 2 7.9 days 0
Mon 12 Oct, 14:34 UTC16d ago 3 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 2x · monthly · 803 on average Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
    Players 312/400
  2. 02MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 598 on average Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 132/175
  3. 03MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 369 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 143/200
  4. 04MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 349 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
    Players 61/150
  5. 05MOD
    Callsign MGC010EU · groups of 150+ · 2x · weekly · 328 on average Magic Rust #18 — Vanilla 2x | Baйп 28.10
    Players 387/480
  6. 06MOD
    Callsign MRG002EU · groups of 300+ · 2x · weekly · 313 on average MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
    Players 50/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show HEAVY RUST | MAIN | MODDED | X2?

These Rust Tracker lists carry HEAVY RUST | MAIN | MODDED | X2: 2x Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Gather rate: 2x.

What do the tags mean that HEAVY RUST | MAIN | MODDED | X2 is listed under?

Listed for the server browser to read, HEAVY RUST | MAIN | MODDED | X2 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): Slots: 150; v2570 (Protocol): Join only if your game is on protocol 2570; cs109107 (Build): This server runs game build 109107; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on HEAVY RUST | MAIN | MODDED | X2 when wipe day lands?

At their busiest, recent wipes averaged 5 players. The peak on the latest wipe came 47 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 2 the crowd dropped below half where it did not hold.

When does HEAVY RUST | MAIN | MODDED | X2 wipe?

No next wipe to predict for HEAVY RUST | MAIN | MODDED | X2, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 4 days 14 hours since this world was made.

Server Details

How reliable is HEAVY RUST | MAIN | MODDED | X2, and is it online now?

Tracking shows HEAVY RUST | MAIN | MODDED | X2 online as of now. About 5 hours ago it restarted last, based on reported uptime. 80% uptime over the last 7 full days, with 135 of 168 hours up. Rust Tracker logged it first on 11 October 2026.

Which Rust version is confirmed on HEAVY RUST | MAIN | MODDED | X2?

Rust network protocol 2570 and build 109107 is the build on HEAVY RUST | MAIN | MODDED | X2; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does HEAVY RUST | MAIN | MODDED | X2 run?

Average server fps over the last 48 hours: 112, with a low of 98. Maximum entities carried: 30,422, from buildings and deployables to everything else. It drew as much as 2,605 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is HEAVY RUST | MAIN | MODDED | X2 in?

Region: none published by HEAVY RUST | MAIN | MODDED | X2. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 217.60.240.248:28015.

Population

Is HEAVY RUST | MAIN | MODDED | X2 busy?

Slots 150; players on board 0: that is HEAVY RUST | MAIN | MODDED | X2 now. Seven-day average 1 players; peak 6. Busiest window in 48 hours: 18:00 UTC, 4 players on average.

Where does HEAVY RUST | MAIN | MODDED | X2 sit in the server rankings?

On player hours over seven days, HEAVY RUST | MAIN | MODDED | X2 ranks #3,412, inside the top 15% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on HEAVY RUST | MAIN | MODDED | X2?

The name says it: HEAVY RUST | MAIN | MODDED | X2 runs 2x gather. No group limit appears. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. Off: VAC, Valve's anti-cheat.

Which map is confirmed for HEAVY RUST | MAIN | MODDED | X2?

Generated by the game from seed 2652, the procedural map on HEAVY RUST | MAIN | MODDED | X2 measures 2,652. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join HEAVY RUST | MAIN | MODDED | X2?

Open the console in Rust with F1 after starting the game, then type client.connect 217.60.240.248:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://t.me/heavyrustdev.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2570,gmrust,cs109107,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp150
Max players Slots: 150.
v2570
Protocol Join only if your game is on protocol 2570.
cs109107
Build This server runs game build 109107.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.