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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,802online PAX69,058playing OCC3,653with players WIPED 3H129
COMCommunity traffic
Callsign

RFL15348=

RoflSec Rust

Online 217.217.248.236:28015 checked 8m ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 07:13 UTC31d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 504/575
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 324/400
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 297 on average Rusty Moose |EU Main|
    Players 40/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 296 on average Rustoria.co - EU Main
    Players 33/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 272 on average Rustafied.com - EU Friday
    Players 99/150
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 253 on average Rustoria.co - EU East Medium
    Players 120/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does RoflSec Rust appear in Rust Tracker lists and filters?

These Rust Tracker lists carry RoflSec Rust: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RoflSec Rust?

Listed for the server browser to read, RoflSec Rust publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on RoflSec Rust on wipe day?

The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for RoflSec Rust?

Too few wipes on record for RoflSec Rust to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 31 days 14 hours.

Server Details

How reliable is RoflSec Rust, and is it online now?

RoflSec Rust is up and online at this moment. The uptime it reports puts the last restart about 17 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 27 September 2026.

Which Rust build is RoflSec Rust running?

Rust network protocol 2633 and build 165217 on Linux is what RoflSec Rust runs. Steam updates it for you; your game must share the protocol to join.

What is performance like on RoflSec Rust?

Server fps held an average of 47 across the last 48 hours, never below 8. Maximum entities carried: 121,818, from buildings and deployables to everything else. Peak memory use: 3,799 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does RoflSec Rust sit?

Region: none published by RoflSec Rust. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 217.217.248.236:28015.

Player Count

Is RoflSec Rust busy?

Tracking RoflSec Rust: 0 of 50 slots filled. Seven-day average for this server: 0 players.

What rank does RoflSec Rust carry among Rust servers?

On player hours over seven days, RoflSec Rust ranks #15,348, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on RoflSec Rust?

The name of RoflSec Rust carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for RoflSec Rust?

The map on RoflSec Rust is procedural, size 4,500, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join RoflSec Rust?

To connect: start Rust, press F1, enter client.connect 217.217.248.236:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.