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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,876online PAX95,829playing OCC4,104with players WIPED 3H157
COMCommunity traffic
Callsign

TST14247

TEST

Offline 217.217.232.94:28015 checked 8d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,247top 65%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 13:43 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 501 on average Rusty Moose |EU Mondays|
    Players 829/850
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 347 on average Rustoria.co - EU Main
    Players 55/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 342 on average Rusty Moose |EU Main|
    Players 131/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 314 on average Rustoria.co - EU East Long
    Players 474/525
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 281 on average Rustoria.co - EU East Medium
    Players 291/350
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 258 on average Rustafied.com - EU Friday
    Players 215/300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry TEST?

Community servers, no tags — the Rust Tracker lists that include TEST. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on TEST?

These tags are published by TEST for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on TEST when wipe day lands?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for TEST?

Too few wipes on record for TEST to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 9 days 5 hours.

Location and Status

How reliable is TEST, and is it online now?

Tracking shows TEST offline as of now, last seen 8 days 3 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 18 October 2026.

Which Rust version is confirmed on TEST?

Rust network protocol 2634 and build 167781 is the build on TEST; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does TEST sit?

Region: none published by TEST. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 217.217.232.94:28015.

Population

What is the player count on TEST?

Offline now for TEST, last seen 8 days 3 hours ago.

How does TEST compare in the rankings?

On player hours over seven days, TEST ranks #14,247, inside the top 65% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on TEST?

Nothing in TEST's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for TEST?

Generated by the game: the procedural map on TEST.

Connect

What is the way to join TEST?

Open the console in Rust with F1 after starting the game, then type client.connect 217.217.232.94:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Slots: 10.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Build: 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.