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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,696online PAX36,352playing OCC2,907with players WIPED 3H94
COMCommunity traffic
Callsign

NET15336

4Netplayers Rust Server

Offline 217.160.158.24:26100 checked 15d ago

Clearance · join
Players now 0/ 16 0% full
7-day average0peak –
Rank#15,336top 71%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 161/250
  2. 02COM
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    Players 97/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 15/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 286 on average Rustoria.co - EU Main
    Players 16/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 14/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 250 on average Rustoria.co - EU East Medium
    Players 17/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does 4Netplayers Rust Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry 4Netplayers Rust Server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does 4Netplayers Rust Server carry, and what do they mean?

The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Vanilla survival is the mode; mp16 (Max players): Capacity: 16 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Build: 167584; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does 4Netplayers Rust Server wipe?

4Netplayers Rust Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 16 days 5 hours.

Server Details

How reliable is 4Netplayers Rust Server, and is it online now?

Tracking shows 4Netplayers Rust Server offline as of now, last seen 15 days 10 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 12 October 2026.

What Rust version is 4Netplayers Rust Server on?

Rust network protocol 2634 and build 167584 is the build on 4Netplayers Rust Server; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What location is 4Netplayers Rust Server hosted in?

No region is published by 4Netplayers Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 217.160.158.24:26100.

Player Count

Is 4Netplayers Rust Server busy?

Offline: 4Netplayers Rust Server, last seen 15 days 10 hours ago.

What rank does 4Netplayers Rust Server carry among Rust servers?

Seven-day player hours put 4Netplayers Rust Server at #15,336, within the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on 4Netplayers Rust Server?

No gather rate appears in 4Netplayers Rust Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on 4Netplayers Rust Server?

A procedural map of size 4,000 runs on 4Netplayers Rust Server, generated by the game from seed 1234567890. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto 4Netplayers Rust Server?

To connect: start Rust, press F1, enter client.connect 217.160.158.24:26100 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp16,ptrak,$r?,v2634,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp16
Max players Capacity: 16 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167584
Build Build: 167584.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.