NET15336
4Netplayers Rust Server
Offline 217.160.158.24:26100 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 161/250
-
02COMPlayers 97/200
-
03COMPlayers 15/250
-
04COMPlayers 16/250
-
05COMPlayers 14/100
-
06COMPlayers 17/200
Quick answers
From the figures on this page.
Filters
Where does 4Netplayers Rust Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry 4Netplayers Rust Server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does 4Netplayers Rust Server carry, and what do they mean?
The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Vanilla survival is the mode; mp16 (Max players): Capacity: 16 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Build: 167584; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
When does 4Netplayers Rust Server wipe?
4Netplayers Rust Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 16 days 5 hours.
Server Details
How reliable is 4Netplayers Rust Server, and is it online now?
Tracking shows 4Netplayers Rust Server offline as of now, last seen 15 days 10 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 12 October 2026.
What Rust version is 4Netplayers Rust Server on?
Rust network protocol 2634 and build 167584 is the build on 4Netplayers Rust Server; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
What location is 4Netplayers Rust Server hosted in?
No region is published by 4Netplayers Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 217.160.158.24:26100.
Player Count
Is 4Netplayers Rust Server busy?
Offline: 4Netplayers Rust Server, last seen 15 days 10 hours ago.
What rank does 4Netplayers Rust Server carry among Rust servers?
Seven-day player hours put 4Netplayers Rust Server at #15,336, within the top 71% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on 4Netplayers Rust Server?
No gather rate appears in 4Netplayers Rust Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
Which map is loaded on 4Netplayers Rust Server?
A procedural map of size 4,000 runs on 4Netplayers Rust Server, generated by the game from seed 1234567890. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
How do you get onto 4Netplayers Rust Server?
To connect: start Rust, press F1, enter client.connect 217.160.158.24:26100 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp16,ptrak,$r?,v2634,gmvanilla,cs167584,ts8
Game
gmvanilla
mp16
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.