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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,750online PAX60,289playing OCC3,494with players WIPED 3H127
PVEPvE traffic
Callsign

NNE3675=

Neon Ashes Pure PVE Vanilla

Online 217.155.41.66:28015 checked 11m ago

monthly wipes vanillaoxidepve
Clearance · join
Players now 1/ 100 1% full
7-day average1peak 5
Rank#3,675top 17%
Last wipe26d agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h.

The force wipe · high confidence

wipe-day peak9players, last three wipes

Coming wipes

  1. 8d 19hThu 5 Nov, 19:00 UTCFW
  2. 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW26d ago 9 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
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    Players 64/200
  2. 02PVE
    Callsign RST015EU · groups of 8+ · monthly · 35 on average [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 30/200
  3. 03PVE
    Callsign RST015NA · groups of 8+ · monthly · 33 on average [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 38/200
  4. 04PVE
    Callsign PVE051EA · groups of 30+ · monthly · 22 on average 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
    Players 4/200
  5. 05PVE
    Callsign SKL017groups of 8+ · monthly · 20 on average [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
    Players 26/150
  6. 06PVE
    Callsign RST015EA · groups of 8+ · monthly · 17 on average JP RustPvE kokuu Server No kill No raid beeginner
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Neon Ashes Pure PVE Vanilla?

These Rust Tracker lists carry Neon Ashes Pure PVE Vanilla: PvE servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that Neon Ashes Pure PVE Vanilla is listed under?

The game's server browser reads these tags from Neon Ashes Pure PVE Vanilla: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod). At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Neon Ashes Pure PVE Vanilla when wipe day lands?

Recent wipes averaged a peak of 9 players. The peak on the latest wipe came 25 hours after it.

When does Neon Ashes Pure PVE Vanilla wipe?

One wipe a month for Neon Ashes Pure PVE Vanilla: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 26 days 5 hours. A monthly wipe schedule is published in its tags.

Location and Status

How reliable is Neon Ashes Pure PVE Vanilla, and is it online now?

Right now Neon Ashes Pure PVE Vanilla is online. About 21 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is Neon Ashes Pure PVE Vanilla on?

Confirmed for Neon Ashes Pure PVE Vanilla: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Neon Ashes Pure PVE Vanilla run?

Average server fps over the last 48 hours: 96, with a low of 60. Peak entity count: 113,925, covering buildings, deployables and all else in the world. Peak memory use: 2,886 MB. A climbing entity count and low fps are what register as lag for players.

Where does Neon Ashes Pure PVE Vanilla sit?

Region: none published by Neon Ashes Pure PVE Vanilla. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 217.155.41.66:28015.

Population

How many players are on Neon Ashes Pure PVE Vanilla right now?

Slots 100; players on board 1: that is Neon Ashes Pure PVE Vanilla now. Seven-day average 1 players; peak 5. Peak traffic in the last 48 hours came at 19:00 UTC, averaging 2 players.

What rank does Neon Ashes Pure PVE Vanilla carry among Rust servers?

Seven-day player hours put Neon Ashes Pure PVE Vanilla at #3,675, within the top 17% of all ranked servers.

Settings

Which settings and rules are confirmed on Neon Ashes Pure PVE Vanilla?

Nothing in Neon Ashes Pure PVE Vanilla's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs pve, fighting between players is off. A community server: the server browser lists it under Community. The plugin count stands at Oxide. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on Neon Ashes Pure PVE Vanilla?

A procedural map of size 4,250 runs on Neon Ashes Pure PVE Vanilla, generated by the game from seed 1289664701. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join Neon Ashes Pure PVE Vanilla?

Open the console in Rust with F1 after starting the game, then type client.connect 217.155.41.66:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players 100 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.