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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,747online PAX54,200playing OCC3,368with players WIPED 3H130
MODModded traffic
Callsign

FRG14567=

[EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps

Online EU 217.154.75.143:28015 checked 12m ago

modded
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#14,567top 66% · #2496 in EU
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 23:08 UTC25d ago 0 – running 0
Sat 3 Oct, 06:50 UTC25d ago 1 – 0.7 days 0
Fri 2 Oct, 22:48 UTC26d ago 1 – 0.3 days 0
Thu 1 Oct, 16:25 UTC27d ago 1 – 1.3 days 0
Thu 1 Oct, 00:23 UTC27d ago 3 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 160/999
  2. 02MOD
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    Players 22/100
  3. 03MOD
    Callsign AQR511EU · groups of 8+ · monthly · 24 on average AQRUX RUST BUILD | CREATIVE | SANDBOX
    Players 8/100
  4. 04MOD
    Callsign INT121EU · groups of 8+ · 21 on average Intoxicated EU Sandbox - Creative | Build | Noclip
    Players 31/150
  5. 05MOD
    Callsign SHC302EU · no group limit · 8 on average ShockRust | Build Обновление
    Players 3/50
  6. 06MOD
    Callsign LXN015EU · groups of 16+ · monthly · 6 on average [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
    Players 9/50
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

On Rust Tracker, [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps sits in these lists: EU Rust servers, tracked live, Modded servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k and Modded ^z; Group limit: 5 or more.

Which tags does [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps carry, and what do they mean?

These tags are published by [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^c (Creative): Sandbox building: build what you like, with no gathering; ^k (Build server): Base design and practice; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Server browser: listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Which operator runs [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

No other server we track shares the frogboot.com hostname that [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps publishes.

Wipe Times

What happens on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps on wipe day?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.

On what schedule does [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps wipe?

Irregular wipe times at [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 25 days since this world was made.

Server Details

Is [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps up, and how does its uptime hold?

Right now [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps is online. The uptime it reports puts the last restart about 4 days 7 hours ago. Uptime stood at 93% for the last 7 full days, 157 of 168 hours online. First contact for Rust Tracker: 1 October 2026.

What Rust version is [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps on?

Confirmed for [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

Is [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps holding performance?

Server fps held an average of 240 across the last 48 hours, never below 239. Maximum entities carried: 10, from buildings and deployables to everything else. Peak memory use: 1,851 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps hosted in?

The EU tag places [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps in Europe, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 217.154.75.143:28015.

Population

Is [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps busy?

Tracking [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps: 0 of 100 slots filled. Seven-day average 0 players; peak 1.

What rank does [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps carry among Rust servers?

Seven-day player hours: #14,567 overall for [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps, top 66% of ranked servers, #2,496 in Europe.

Settings

Which settings and rules are confirmed on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

No gather rate appears in [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps's name. 8 players per group is the game's default, and the cap holds. It runs build & creative, no gathering, sandbox building only. Plugins or settings change the game, and the server browser lists it under Modded. On: VAC, Valve's anti-cheat.

Which map is loaded on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

A procedural map of size 6,000 runs on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

How to Join

Which steps join [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

Open the console in Rust with F1 after starting the game, then type client.connect 217.154.75.143:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^c,^k,EU,gmrust,cs168909,ts8,^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Gameplay

^c
Creative Sandbox building: build what you like, with no gathering.
^k
Build server Base design and practice.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.