APC5031=
APOCALYPSE ZOMBIES
Online 217.146.80.170:28210 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h.
The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW27d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 26/300
-
02MODPlayers 26/200
-
03MODPlayers 27/200
-
04MODPlayers 36/100
-
05MODPlayers 34/200
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06MODPlayers 13/100
Quick answers
From the figures on this page.
Filters
Where does APOCALYPSE ZOMBIES appear in Rust Tracker lists and filters?
On Rust Tracker, APOCALYPSE ZOMBIES sits in these lists: PvE servers, tracked live, Modded servers, tracked live and Zombie servers, on radar. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags does APOCALYPSE ZOMBIES carry, and what do they mean?
The game's server browser reads these tags from APOCALYPSE ZOMBIES: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on APOCALYPSE ZOMBIES when wipe day lands?
The average peak across recent wipes: 6 players. The peak on the latest wipe came 2 hours after it.
On what schedule does APOCALYPSE ZOMBIES wipe?
Once a month is the wipe rate at APOCALYPSE ZOMBIES, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 14 hours since this world was made. A monthly wipe schedule is published in its tags.
Location and Status
What is the uptime on APOCALYPSE ZOMBIES, and is it online?
Tracking shows APOCALYPSE ZOMBIES online as of now. The uptime it reports puts the last restart about 30 minutes ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 30 September 2026.
Which Rust build is APOCALYPSE ZOMBIES running?
Confirmed for APOCALYPSE ZOMBIES: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.
Is APOCALYPSE ZOMBIES holding performance?
Average server fps over the last 48 hours: 121, with a low of 72. Peak entity count: 85,916, covering buildings, deployables and all else in the world. Peak memory use: 3,169 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is APOCALYPSE ZOMBIES in?
Nothing on region from APOCALYPSE ZOMBIES; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 217.146.80.170:28210.
Player Count
How many players are on APOCALYPSE ZOMBIES right now?
APOCALYPSE ZOMBIES is at 0 players, capacity 50. Peak of 5 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 18:00 UTC, averaging 2 players.
How does APOCALYPSE ZOMBIES compare in the rankings?
Top 23% of all ranked servers, and #5,031 on seven-day player hours: APOCALYPSE ZOMBIES.
Settings
Which settings and rules are confirmed on APOCALYPSE ZOMBIES?
Nothing in APOCALYPSE ZOMBIES's name states a gather rate. 8 players per group is the game's default, and the cap holds. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
What map is APOCALYPSE ZOMBIES on?
The map on APOCALYPSE ZOMBIES is procedural, size 3,000, seed 1414978761, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.
Connect
What is the way to join APOCALYPSE ZOMBIES?
Open the console in Rust with F1 after starting the game, then type client.connect 217.146.80.170:28210. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/4g7Va88eMn.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.