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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,642online PAX45,345playing OCC3,112with players WIPED 3H106
MODModded traffic
Callsign

APC5031=

APOCALYPSE ZOMBIES

Online 217.146.80.170:28210 checked 11m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 5
Rank#5,031top 23%
Last wipe27d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5209:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.

The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RLC015groups of 30+ · monthly · 54 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 26/300
  2. 02MOD
    Callsign RST013NA · groups of 8+ · monthly · 50 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 26/200
  3. 03MOD
    Callsign RST014NA · groups of 8+ · monthly · 38 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 27/200
  4. 04MOD
    Callsign PVE015EA · groups of 8+ · monthly · 35 on average [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本
    Players 36/100
  5. 05MOD
    Callsign CLS210EU · groups of 8+ · monthly · 34 on average 1[PvE]Тульский|Русский|Classic+Ивенты
    Players 34/200
  6. 06MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 34 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 13/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does APOCALYPSE ZOMBIES appear in Rust Tracker lists and filters?

On Rust Tracker, APOCALYPSE ZOMBIES sits in these lists: PvE servers, tracked live, Modded servers, tracked live and Zombie servers, on radar. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does APOCALYPSE ZOMBIES carry, and what do they mean?

The game's server browser reads these tags from APOCALYPSE ZOMBIES: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on APOCALYPSE ZOMBIES when wipe day lands?

The average peak across recent wipes: 6 players. The peak on the latest wipe came 2 hours after it.

On what schedule does APOCALYPSE ZOMBIES wipe?

Once a month is the wipe rate at APOCALYPSE ZOMBIES, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 14 hours since this world was made. A monthly wipe schedule is published in its tags.

Location and Status

What is the uptime on APOCALYPSE ZOMBIES, and is it online?

Tracking shows APOCALYPSE ZOMBIES online as of now. The uptime it reports puts the last restart about 30 minutes ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 30 September 2026.

Which Rust build is APOCALYPSE ZOMBIES running?

Confirmed for APOCALYPSE ZOMBIES: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

Is APOCALYPSE ZOMBIES holding performance?

Average server fps over the last 48 hours: 121, with a low of 72. Peak entity count: 85,916, covering buildings, deployables and all else in the world. Peak memory use: 3,169 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is APOCALYPSE ZOMBIES in?

Nothing on region from APOCALYPSE ZOMBIES; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 217.146.80.170:28210.

Player Count

How many players are on APOCALYPSE ZOMBIES right now?

APOCALYPSE ZOMBIES is at 0 players, capacity 50. Peak of 5 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 18:00 UTC, averaging 2 players.

How does APOCALYPSE ZOMBIES compare in the rankings?

Top 23% of all ranked servers, and #5,031 on seven-day player hours: APOCALYPSE ZOMBIES.

Settings

Which settings and rules are confirmed on APOCALYPSE ZOMBIES?

Nothing in APOCALYPSE ZOMBIES's name states a gather rate. 8 players per group is the game's default, and the cap holds. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is APOCALYPSE ZOMBIES on?

The map on APOCALYPSE ZOMBIES is procedural, size 3,000, seed 1414978761, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

Connect

What is the way to join APOCALYPSE ZOMBIES?

Open the console in Rust with F1 after starting the game, then type client.connect 217.146.80.170:28210. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/4g7Va88eMn.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.