SRV13365
ServerName
Offline 217.116.58.203:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 332/375
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02COMPlayers 293/325
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03COMPlayers 28/250
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04COMPlayers 24/250
-
05COMPlayers 45/100
-
06COMPlayers 130/200
Quick answers
From the figures on this page.
Filters
Where does ServerName appear in Rust Tracker lists and filters?
These Rust Tracker lists carry ServerName: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
Listed for the server browser to read, ServerName publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does ServerName wipe?
The record holds too few of ServerName's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 42 days 17 hours.
Server Details
Is ServerName up, and how does its uptime hold?
Offline now, ServerName was last seen 42 days 14 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 16 September 2026.
Which Rust version is confirmed on ServerName?
Confirmed for ServerName: Rust network protocol 2633 and build 163794, Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is ServerName hosted in?
No region is published by ServerName. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 217.116.58.203:28015.
Player Count
Is ServerName busy?
Offline: ServerName, last seen 42 days 14 hours ago.
What rank does ServerName carry among Rust servers?
On player hours over seven days, ServerName ranks #13,365, inside the top – of all ranked servers.
Settings
Which settings and rules are confirmed on ServerName?
No gather rate appears in ServerName's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Connect
How do you get onto ServerName?
Open the console in Rust with F1 after starting the game, then type client.connect 217.116.58.203:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp5
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.