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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,855online PAX81,723playing OCC3,800with players WIPED 3H365
COMCommunity traffic
Callsign

ARU15344=

A Rust Server

Online 216.39.241.155:28015 checked 10m ago

Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

0246816:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 13:23 UTC29d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 514 on average Rusty Moose |EU Mondays|
    Players 509/575
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 443/475
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 286 on average Rusty Moose |EU Main|
    Players 0/250
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 65/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 270 on average Rustoria.co - EU Main
    Players 0/250
  6. 06COM
    Callsign RST015NA · groups of 16+ · weekly · 236 on average Rustoria.co - US Main
    Players 26/250
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show A Rust Server?

Community servers, no tags — the Rust Tracker lists that include A Rust Server. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that A Rust Server is listed under?

These tags are published by A Rust Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on A Rust Server on wipe day?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

When does A Rust Server wipe?

Too few wipes on record for A Rust Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 29 days 1 hours.

Location and Status

How reliable is A Rust Server, and is it online now?

Tracking shows A Rust Server online as of now. By its own uptime figure, the last restart was roughly 28 days 23 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on A Rust Server?

Confirmed for A Rust Server: Rust network protocol 2633 and build 165217, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does A Rust Server run?

Average server fps over the last 48 hours: 5, with a low of 5. Peak entity count: 47,601, covering buildings, deployables and all else in the world. Peak memory use: 3,663 MB. Players feel lag when fps drops and the entity count climbs.

Which location is A Rust Server in?

No region is published by A Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 216.39.241.155:28015.

Population

Is A Rust Server busy?

Tracking A Rust Server: 0 of 40 slots filled. The last seven days put it at 0 players on average.

Where does A Rust Server sit in the server rankings?

Top 69% of all ranked servers, and #15,344 on seven-day player hours: A Rust Server.

Map and Rules

Which settings and rules are confirmed on A Rust Server?

No gather rate appears in A Rust Server's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for A Rust Server?

Generated by the game from seed 1337, the procedural map on A Rust Server measures 3,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join A Rust Server?

To connect: start Rust, press F1, enter client.connect 216.39.241.155:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Slots: 40.
ts8
Group limit Default team size: 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.