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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,847online PAX92,510playing OCC3,855with players WIPED 3H385
COMCommunity traffic
Callsign

FLL15344=

Da Fellaz

Online 216.39.240.213:28015 checked 11m ago

Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

0246816:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 00:58 UTC28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 514 on average Rusty Moose |EU Mondays|
    Players 470/575
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 451/475
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 286 on average Rusty Moose |EU Main|
    Players 847/250
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 58/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 270 on average Rustoria.co - EU Main
    Players 950/250
  6. 06COM
    Callsign RST015NA · groups of 16+ · weekly · 236 on average Rustoria.co - US Main
    Players 26/250
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Da Fellaz appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include Da Fellaz. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Da Fellaz?

Listed for the server browser to read, Da Fellaz publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on Da Fellaz on wipe day?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

When does Da Fellaz wipe?

Da Fellaz's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 28 days 14 hours.

Location and Status

What is the uptime on Da Fellaz, and is it online?

Right now Da Fellaz is online. About 28 days 13 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Da Fellaz?

Confirmed for Da Fellaz: Rust network protocol 2633 and build 165217, Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Da Fellaz?

Average server fps over the last 48 hours: 5, with a low of 5. Peak entity count: 33,134, covering buildings, deployables and all else in the world. Peak memory use: 3,049 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Da Fellaz hosted in?

Nothing on region from Da Fellaz; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 216.39.240.213:28015.

Player Count

Is Da Fellaz busy?

Da Fellaz is at 0 players, capacity 40. Seven-day average for this server: 0 players.

Where does Da Fellaz sit in the server rankings?

Seven-day player hours put Da Fellaz at #15,344, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Da Fellaz?

The name of Da Fellaz carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for Da Fellaz?

The map on Da Fellaz is procedural, size 2,500, seed 449105443, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto Da Fellaz?

To connect: start Rust, press F1, enter client.connect 216.39.240.213:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Slots: 40.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.