TST15338=
Test Server
Online 216.245.177.46:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #198 of the solo servers (top 90%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 10:53 UTC22d ago | 1 | – | running | 0 |
| Thu 17 Sep, 10:39 UTC41d ago | 1 | halved by day 2 | 19 days | 0 |
| Tue 15 Sep, 00:57 UTC44d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 37/100
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02COMPlayers 12/100
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03COMPlayers 52/100
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04COMPlayers 10/100
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05COMPlayers 11/100
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06COMPlayers 16/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Test Server?
These Rust Tracker lists carry Test Server: Community servers, no tags and Solo Rust servers, tracked live. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Solo.
How should you read the tags on Test Server?
These tags are published by Test Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp30 (Max players): Slots: 30; ts1 (Group limit): Teams are capped at 1; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on Test Server on wipe day?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 28 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the other cases, half the peak was lost by day 2.
When does Test Server wipe?
Wipe times at Test Server are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 22 days 23 hours since this world was made.
Server Details
What is the uptime on Test Server, and is it online?
Tracking shows Test Server online as of now. By its own uptime figure, the last restart was roughly 10 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is Test Server running?
Rust network protocol 2634 and build 166652 is the build on Test Server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
What is performance like on Test Server?
Average server fps over the last 48 hours: 96, with a low of 76. Peak entity count: 88,251, covering buildings, deployables and all else in the world. It drew as much as 5,624 MB of memory. A climbing entity count and low fps are what register as lag for players.
Where does Test Server sit?
Nothing on region from Test Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 216.245.177.46:28015.
Player Count
How many players are on Test Server right now?
Test Server is at 0 players, capacity 30. Seven-day average for this server: 0 players.
What rank does Test Server carry among Rust servers?
Seven-day player hours put Test Server at #15,338, within the top 69% of all ranked servers. Position #198 among solo servers.
Map and Rules
Which settings and rules are confirmed on Test Server?
The name of Test Server carries no gather rate. One player per side: solo only, no teams. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is loaded on Test Server?
The map on Test Server is procedural, size 4,000, seed 3513435846, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
How do you get onto Test Server?
To connect: start Rust, press F1, enter client.connect 216.245.177.46:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts1
Game
gmrust
mp30
ts1
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.