CHS13177
Chase
Offline 216.234.221.245:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 282/375
-
02COMPlayers 306/325
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03COMPlayers 28/250
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04COMPlayers 27/250
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05COMPlayers 45/100
-
06COMPlayers 146/200
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Chase?
These Rust Tracker lists carry Chase: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Chase?
The game's server browser reads these tags from Chase: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does Chase wipe?
Too few wipes on record for Chase to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 48 days 10 hours.
Location and Status
Is Chase up, and how does its uptime hold?
Offline now, Chase was last seen 35 days 18 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 23 September 2026.
Which Rust build is Chase running?
Rust network protocol 2633 and build 165217 is the build on Chase; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Which location is Chase in?
Nothing on region from Chase; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 216.234.221.245:28015.
Player Count
What is the player count on Chase?
Offline: Chase, last seen 35 days 18 hours ago.
How does Chase compare in the rankings?
On player hours over seven days, Chase ranks #13,177, inside the top 61% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Chase?
No gather rate appears in Chase's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
Which map is confirmed for Chase?
Procedural map on Chase, made by the game.
Connect
Which steps join Chase?
To connect: start Rust, press F1, enter client.connect 216.234.221.245:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.