BGB15491
Bigboys 67
Offline 216.225.152.67:9170 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 10/700
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02MODPlayers 44/700
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03MODPlayers 6/1000
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04MODPlayers 35/1000
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05MODPlayers 54/1000
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06MODPlayers 109/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Bigboys 67?
Modded servers, tracked live — the Rust Tracker lists that include Bigboys 67. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags does Bigboys 67 carry, and what do they mean?
These tags are published by Bigboys 67 for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): This server runs game build 163207; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does Bigboys 67 wipe?
Estimated from the force wipe: the next wipe at Bigboys 67. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 54 days 1 hours since this world was made. Tags list a monthly wipe schedule.
Location and Status
What is the uptime on Bigboys 67, and is it online?
Offline: Bigboys 67 confirmed offline, last seen 39 days 5 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is Bigboys 67 on?
Confirmed for Bigboys 67: Rust network protocol 2633 and build 163207, Linux. To join, your game must be on the same protocol; Steam handles the update.
What location is Bigboys 67 hosted in?
Region: none published by Bigboys 67. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 216.225.152.67:9170.
Population
What is the player count on Bigboys 67?
Offline: Bigboys 67, last seen 39 days 5 hours ago.
Where does Bigboys 67 sit in the server rankings?
Seven-day player hours put Bigboys 67 at #15,491, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on Bigboys 67?
The name of Bigboys 67 carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.
Which map is loaded on Bigboys 67?
The map on Bigboys 67 is procedural, size 3,000, seed 1, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
What is the way to join Bigboys 67?
Open the console in Rust with F1 after starting the game, then type client.connect 216.225.152.67:9170. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2633,^m,^v,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp40
ts8
v2633
cs163207
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.