CJC15373=
Cjcohan's Rust Server
Online 216.225.152.41:10000 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h.
The force wipe · high confidence
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 23:03 UTC22d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 126/700
-
02MODPlayers 50/1000
-
03MODPlayers 453/700
-
04MODPlayers 178/1000
-
05MODPlayers 24/1000
-
06MODPlayers 580/1000
Quick answers
From the figures on this page.
Filters
Where does Cjcohan's Rust Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Cjcohan's Rust Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Cjcohan's Rust Server?
Listed for the server browser to read, Cjcohan's Rust Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Cjcohan's Rust Server on wipe day?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.
When does Cjcohan's Rust Server wipe?
One wipe a month for Cjcohan's Rust Server: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 22 days 19 hours since this world was made. Tags list a monthly wipe schedule.
Server Details
Is Cjcohan's Rust Server up, and how does its uptime hold?
Tracking shows Cjcohan's Rust Server online as of now. The uptime it reports puts the last restart about 7 days 17 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 1 October 2026.
Which Rust build is Cjcohan's Rust Server running?
Confirmed for Cjcohan's Rust Server: Rust network protocol 2634 and build 167781, Linux. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on Cjcohan's Rust Server?
Server fps held an average of 203 across the last 48 hours, never below 118. Maximum entities carried: 48,942, from buildings and deployables to everything else. Memory peaked at 2,643 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Where does Cjcohan's Rust Server sit?
Nothing on region from Cjcohan's Rust Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 216.225.152.41:10000.
Player Count
Is Cjcohan's Rust Server busy?
Tracking Cjcohan's Rust Server: 0 of 40 slots filled. The last seven days put it at 0 players on average.
What rank does Cjcohan's Rust Server carry among Rust servers?
Seven-day player hours put Cjcohan's Rust Server at #15,373, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Cjcohan's Rust Server?
No gather rate appears in Cjcohan's Rust Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.
What map is Cjcohan's Rust Server on?
A procedural map of size 3,000 runs on Cjcohan's Rust Server, generated by the game from seed 250191300. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
Which steps join Cjcohan's Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 216.225.152.41:10000. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.