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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,880online PAX98,236playing OCC3,914with players WIPED 3H395
MODModded traffic
Callsign

DDA13774

Dad and Zeke Rust Server

Offline 216.225.145.9:9075 checked 22d ago

monthly wipes vanillamoddedoxidepve
Clearance · join
Players now 1/ 40 2% full
7-day average0peak –
Rank#13,774top 62%
Last wipe23d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 22:56 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Dad and Zeke Rust Server?

These Rust Tracker lists carry Dad and Zeke Rust Server: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Dad and Zeke Rust Server?

These tags are published by Dad and Zeke Rust Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Dad and Zeke Rust Server on wipe day?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 4 hours after it.

Which wipe times are confirmed for Dad and Zeke Rust Server?

One wipe a month for Dad and Zeke Rust Server: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 23 days 17 hours. A monthly wipe schedule is published in its tags.

Server Details

Is Dad and Zeke Rust Server up, and how does its uptime hold?

Offline: Dad and Zeke Rust Server confirmed offline, last seen 22 days 16 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Dad and Zeke Rust Server on?

Confirmed for Dad and Zeke Rust Server: Rust network protocol 2634 and build 166652, Linux. Steam updates it for you; your game must share the protocol to join.

What location is Dad and Zeke Rust Server hosted in?

No region is published by Dad and Zeke Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 216.225.145.9:9075.

Player Count

What is the player count on Dad and Zeke Rust Server?

Offline: Dad and Zeke Rust Server, last seen 22 days 16 hours ago.

How does Dad and Zeke Rust Server compare in the rankings?

Seven-day player hours put Dad and Zeke Rust Server at #13,774, within the top 62% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Dad and Zeke Rust Server?

The name of Dad and Zeke Rust Server carries no gather rate. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

What map is Dad and Zeke Rust Server on?

Generated by the game from seed 1, the procedural map on Dad and Zeke Rust Server measures 5,499. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join Dad and Zeke Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 216.225.145.9:9075. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^p,^m,^v,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players 40 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.