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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,908online PAX102,404playing OCC3,970with players WIPED 3H409
COMCommunity traffic
Callsign

QST10394=

QuestionableMilk

Online 216.212.79.209:28015 checked 10m ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak 1
Rank#10,394top 47%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75118:0003:0011:0022:0006:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0011:0022:0006:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 13:06 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 346/400
  2. 02COM
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    Players 445/500
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 280 on average Rusty Moose |EU Main|
    Players 980/1000
  4. 04COM
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    Players 53/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 265 on average Rustoria.co - EU Main
    Players 991/1000
  6. 06COM
    Callsign RST015NA · groups of 16+ · weekly · 235 on average Rustoria.co - US Main
    Players 45/250
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show QuestionableMilk?

These Rust Tracker lists carry QuestionableMilk: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that QuestionableMilk is listed under?

Listed for the server browser to read, QuestionableMilk publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on QuestionableMilk on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does QuestionableMilk wipe?

Too few wipes on record for QuestionableMilk to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 12 days 4 hours.

Server Details

Is QuestionableMilk up, and how does its uptime hold?

Right now QuestionableMilk is online. By its own uptime figure, the last restart was roughly 4 days 2 hours ago. Uptime stood at 97% for the last 7 full days, 163 of 168 hours online. The first sighting by Rust Tracker was 17 October 2026.

Which Rust build is QuestionableMilk running?

Rust network protocol 2635 and build 168909 is the build on QuestionableMilk; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Is QuestionableMilk holding performance?

For the last 48 hours it averaged 196 server fps; the floor was 79. Maximum entities carried: 91,983, from buildings and deployables to everything else. It drew as much as 2,982 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is QuestionableMilk hosted in?

Region: none published by QuestionableMilk. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 216.212.79.209:28015.

Player Count

What is the player count on QuestionableMilk?

QuestionableMilk is at 0 players, capacity 10. Over seven days: average 0, peak 1 players. At 15:00 UTC it drew its highest average of the last 48 hours: 1 players.

How does QuestionableMilk compare in the rankings?

Seven-day player hours put QuestionableMilk at #10,394, within the top 47% of all ranked servers.

Settings

Which settings and rules are confirmed on QuestionableMilk?

The name of QuestionableMilk carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is loaded on QuestionableMilk?

A procedural map of size 4,000 runs on QuestionableMilk, generated by the game from seed 1234. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join QuestionableMilk?

To connect: start Rust, press F1, enter client.connect 216.212.79.209:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: http://www.creemeestand.com.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players 10 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.