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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,761online PAX76,398playing OCC3,723with players WIPED 3H138
MODModded traffic
Callsign

GTE5843=

Get Involved

Online EU 216.201.76.183:28015 checked 8m ago

biweekly wipes moddedoxide
Clearance · join
Players now 1/ 64 2% full
7-day average0peak 6
Rank#5,843top 26% · #1844 in EU
Last wipe1d agobiweekly schedule
Next wipe8d 5hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
0246814:0023:0008:0018:0003:0012:00Wiped Mon 26 Oct, 22:31 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020014:0023:0008:0018:0003:0012:00Wiped Mon 26 Oct, 22:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 26% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h.

The force wipe · high confidence

usual gap4.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 8d 5hThu 5 Nov, 19:00 UTCFW
  2. 12d 8hMon 9 Nov, 22:31 UTC
  3. 26d 8hMon 23 Nov, 22:31 UTC
  4. 36d 5hThu 3 Dec, 19:00 UTCFW
  5. 40d 8hMon 7 Dec, 22:31 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:31 UTC1d ago – – running 0
Thu 22 Oct, 20:10 UTC5d ago 2 halved by day 1 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign EVN210EU · groups of 50+ · biweekly · 9 on average СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
    Players 10/200
  2. 02MOD
    Callsign ACD001EU · groups of 8+ · biweekly · 7 on average RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
    Players 9/200
  3. 03MOD
    Callsign ESP016EU · groups of 16+ · biweekly · 4 on average [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)
    Players 2/50
  4. 04MOD
    Callsign NOL010EU · groups of 10+ · biweekly · 3 on average РЕЛАКС #2 Х2|Для новичков| No Limit
    Players 4/200
  5. 05MOD
    Callsign RUR077EU · groups of 10+ · biweekly · 3 on average #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU
    Players 2/300
  6. 06MOD
    Callsign HNU026EU · groups of 8+ · biweekly · 2 on average [EU][UK][HUN] Rust Hungary PVE/PVP OFFICIAL
    Players 2/50
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Get Involved?

EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Get Involved. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you read the tags on Get Involved?

Listed for the server browser to read, Get Involved publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp64 (Max players): Capacity: 64 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): The server browser lists it under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on Get Involved when wipe day lands?

Recent wipes averaged a peak of 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.

On what schedule does Get Involved wipe?

The schedule of Get Involved cannot be confirmed, with too few wipes on record: the prediction follows its tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 39 hours. Its tags carry an every-two-weeks wipe schedule.

Server Details

Is Get Involved up, and how does its uptime hold?

Tracking shows Get Involved online as of now. The uptime it reports puts the last restart about 7 hours ago. 100% uptime over the last 5 full days, with 120 of 120 hours up. First contact for Rust Tracker: 22 October 2026.

Which Rust build is Get Involved running?

Confirmed for Get Involved: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

How smoothly does Get Involved run?

Server fps held an average of 84 across the last 48 hours, never below 52. Maximum entities carried: 71,606, from buildings and deployables to everything else. Memory peaked at 2,460 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Get Involved hosted in?

The EU tag places Get Involved in Europe, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 216.201.76.183:28015.

Player Count

Is Get Involved busy?

Slots 64; players on board 1: that is Get Involved now. Peak of 6 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 18:00 UTC, averaging 4 players.

What rank does Get Involved carry among Rust servers?

Seven-day player hours: #5,843 overall for Get Involved, top 26% of ranked servers, #1,844 in Europe.

Settings

Which settings and rules are confirmed on Get Involved?

The name of Get Involved carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Get Involved?

The map on Get Involved is procedural, size 3,500, seed 1862422565, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join Get Involved?

Open the console in Rust with F1 after starting the game, then type client.connect 216.201.76.183:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/getinvolved.

Transponder codes

Server tags

What each one means.

Published as mp64,ptrak,$r?,v2635,^b,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp64
Max players Capacity: 64 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.