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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,836online PAX72,948playing OCC3,667with players WIPED 3H218
MODModded traffic
Callsign

PRT1967=

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x

Online 216.173.119.204:28080 checked 8m ago

3x moddedoxide
Clearance · join
Players now 2/ 100 2% full
7-day average2peak 7
Rank#1,967top 9%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.511.5214:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctSun 27 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 43 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 05:15 UTC13d ago 5 – running 0
Thu 1 Oct, 21:06 UTC FW27d ago 4 held half 14.3 days 1
Sun 27 Sep, 04:56 UTC32d ago 3 held half 4.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 3x · weekly · 388 on average Atlas - EU 3x | No BPs | Mondays
    Players 561/600
  2. 02MOD
    Callsign VTL015EU · groups of 14+ · 3x · weekly · 179 on average Vital Rust - EU Mondays | 3x | No BPs
    Players 266/325
  3. 03MOD
    Callsign HLL010NA · groups of 8+ · 3x · biweekly · 129 on average HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
    Players 95/105
  4. 04MOD
    Callsign HLL010NA · groups of 8+ · 3x · biweekly · 121 on average HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED
    Players 31/100
  5. 05MOD
    Callsign FLM521groups of 30+ · 3x · weekly · 114 on average FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10
    Players 117/350
  6. 06MOD
    Callsign ACR010NA · groups of 8+ · 3x · biweekly · 105 on average AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED
    Players 10/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

These Rust Tracker lists carry Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x: 3x Rust servers: live tracking and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

Which tags does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x carry, and what do they mean?

These tags are published by Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x on wipe day?

At their busiest, recent wipes averaged 4 players. 43 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

Which wipe times are confirmed for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

Irregular wipe times at Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 13 days 8 hours since this world was made.

Server Details

How reliable is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, and is it online now?

Right now Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is online. About 44 hours ago it restarted last, based on reported uptime. Uptime stood at 94% for the last 7 full days, 158 of 168 hours online. Rust Tracker logged it first on 27 September 2026.

Which Rust build is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x running?

Confirmed for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

Is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x holding performance?

Server fps held an average of 78 across the last 48 hours, never below 52. Peak entity count: 139,874, covering buildings, deployables and all else in the world. Memory peaked at 5,596 MB. A climbing entity count and low fps are what register as lag for players.

Where does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x sit?

No region is published by Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 216.173.119.204:28080.

Population

How many players are on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x right now?

Slots 100; players on board 2: that is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x now. Peak of 7 in the last seven days, average 2 players. At 15:00 UTC it drew its highest average of the last 48 hours: 2 players.

How does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x compare in the rankings?

Top 9% of all ranked servers, and #1,967 on seven-day player hours: Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x.

Settings

Which settings and rules are confirmed on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

The name says it: Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x runs 3x gather. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

The map on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is procedural, size 4,500, seed 10908, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

To connect: start Rust, press F1, enter client.connect 216.173.119.204:28080 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://piratescoverust.com.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Slots: 100.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.