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[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B
Online NA 216.173.113.154:28080 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe · high confidence
Coming wipes
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 14d 17hThu 12 Nov, 23:32 UTC
- 35d 12hThu 3 Dec, 19:00 UTCFW
- 42d 17hThu 10 Dec, 23:32 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:32 UTC13d ago | 10 | – | running | 2 |
| Thu 1 Oct, 22:08 UTC FW27d ago | 9 | halved by day 11 | 14.1 days | 0 |
| Thu 17 Sep, 23:14 UTC41d ago | 5 | held half | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 7/100
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02MODPlayers 3/50
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03MODPlayers 0/40
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04MODPlayers 0/100
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05MODPlayers 188/2000
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06MODPlayers 62/200
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?
PvE servers, tracked live, 2x Rust servers, tracked live, Modded servers, tracked live, Zombie servers, on radar and North America: live server tracking — the Rust Tracker lists that include [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the tags on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?
Listed for the server browser to read, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): A wipe every fortnight; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B on wipe day?
The average peak across recent wipes: 8 players. 4 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the other cases, half the peak was lost by day 11.
On what schedule does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B wipe?
[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B runs on a every 4 weeks on Thursday at 23:32 UTC wipe rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 13 days 6 hours since this world was made. Tags list a wipe schedule of every two weeks.
Location and Status
What is the uptime on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B, and is it online?
Right now [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is online. The uptime it reports puts the last restart about 18 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.
Which Rust build is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B running?
Rust network protocol 2635 and build 168909 on Windows is what [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B runs. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B run?
Average server fps over the last 48 hours: 91, with a low of 2. Maximum entities carried: 129,932, from buildings and deployables to everything else. Memory peaked at 5,239 MB. Players feel lag when fps drops and the entity count climbs.
Where does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B sit?
Listed in North America under NA: that is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 216.173.113.154:28080.
Player Count
Is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B busy?
[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is at 0 players, capacity 100. Over seven days: average 1, peak 5 players. At 04:00 UTC it drew its highest average of the last 48 hours: 3 players.
How does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B compare in the rankings?
Top 14% of all ranked servers and #531 in North America: [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B ranks #3,224 on player hours over the last seven days.
Settings
Which settings and rules are confirmed on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?
2x gather is what [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B runs, going by its name. 8 players per group is the game's default, and the cap holds. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
What map is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B on?
Generated by the game from seed 1337, the procedural map on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B measures 4,250. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.
How to Join
Which steps join [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?
Open the console in Rust with F1 after starting the game, then type client.connect 216.173.113.154:28080. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/TPTaQztD4H.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.