LNX15977
LinuxGSM
Offline 216.128.25.214:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 46/250
-
02COMPlayers 83/200
-
03COMPlayers 210/250
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04COMPlayers 5/100
-
05COMPlayers 272/300
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06COMPlayers 285/300
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show LinuxGSM?
Community servers, no tags — the Rust Tracker lists that include LinuxGSM. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on LinuxGSM?
Listed for the server browser to read, LinuxGSM publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for LinuxGSM?
LinuxGSM's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 28 days 10 hours.
Server Details
How reliable is LinuxGSM, and is it online now?
Offline: LinuxGSM confirmed offline, last seen 25 days 2 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 3 October 2026.
Which Rust build is LinuxGSM running?
Confirmed for LinuxGSM: Rust network protocol 2634 and build 166494, Linux. Steam updates it for you; your game must share the protocol to join.
Where does LinuxGSM sit?
Region: none published by LinuxGSM. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 216.128.25.214:28015.
Player Count
Is LinuxGSM busy?
Offline: LinuxGSM, last seen 25 days 2 hours ago.
How does LinuxGSM compare in the rankings?
Top 71% of all ranked servers, and #15,977 on seven-day player hours: LinuxGSM.
Map and Rules
Which settings and rules are confirmed on LinuxGSM?
Nothing in LinuxGSM's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.
Which map is confirmed for LinuxGSM?
Procedural map on LinuxGSM, made by the game.
How to Join
Which steps join LinuxGSM?
To connect: start Rust, press F1, enter client.connect 216.128.25.214:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166494,ts8
Game
gmvanilla
mp50
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.