Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,651online PAX43,576playing OCC2,910with players WIPED 3H101
MODModded traffic
Callsign

CLC4929=

Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree

Online 216.105.171.155:28015 checked 7m ago

2x moddedoxide
Clearance · join
Players now 1/ 30 3% full
7-day average0peak 4
Rank#4,929top 22%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.511.5204:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 03:12 UTC27d ago 5 – running 2
Thu 1 Oct, 18:18 UTC FW28d ago 5 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 2x · monthly · 800 on average Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
    Players 178/250
  2. 02MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 632 on average Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 458/525
  3. 03MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 358 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
    Players 173/210
  4. 04MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 353 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 92/150
  5. 05MOD
    Callsign MGC010EU · groups of 150+ · 2x · weekly · 340 on average Magic Rust #18 — Vanilla 2x | Baйп 28.10
    Players 161/210
  6. 06MOD
    Callsign MRG002EU · groups of 300+ · 2x · weekly · 321 on average MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
    Players 10/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

These Rust Tracker lists carry Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree: 2x Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How should you read the tags on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

The game's server browser reads these tags from Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree: gmrust (Game mode): Standard survival mode for Rust; mp30 (Max players): 30 slots on this server; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree on wipe day?

Recent wipes averaged a peak of 5 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree wipe?

Too few wipes on record for Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 27 days.

Location and Status

Is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree up, and how does its uptime hold?

Tracking shows Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree online as of now. About 19 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree on?

Rust network protocol 2635 and build 168909 is the build on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree run?

For the last 48 hours it averaged 96 server fps; the floor was 72. Maximum entities carried: 116,140, from buildings and deployables to everything else. It drew as much as 3,026 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree in?

Nothing on region from Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 216.105.171.155:28015.

Player Count

Is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree busy?

Tracking Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree: 1 of 30 slots filled. Over seven days: average 0, peak 4 players. Busiest window in 48 hours: 00:00 UTC, 2 players on average.

What rank does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree carry among Rust servers?

On player hours over seven days, Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree ranks #4,929, inside the top 22% of all ranked servers.

Settings

Which settings and rules are confirmed on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

The name says it: Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree runs 2x gather. 10 players is the group cap. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

The map on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is procedural, size 4,000, seed 170709633, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

Open the console in Rust with F1 after starting the game, then type client.connect 216.105.171.155:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp30
Max players 30 slots on this server.
ts10
Group limit No team may exceed 10.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.