SER14336
server1
Offline 213.64.80.153:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 500/250
-
02COMPlayers 328/325
-
03COMPlayers 34/250
-
04COMPlayers 36/250
-
05COMPlayers 165/200
-
06COMPlayers 74/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry server1?
These Rust Tracker lists carry server1: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on server1?
The game's server browser reads these tags from server1: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166406 (Build): This server runs game build 166406; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for server1?
Too few wipes on record for server1 to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 27 days 13 hours.
Server Details
What is the uptime on server1, and is it online?
Tracking shows server1 offline as of now, last seen 27 days 12 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 30 September 2026.
What Rust version is server1 on?
Rust network protocol 2634 and build 166406 on Windows is what server1 runs. Steam updates it for you; your game must share the protocol to join.
Which location is server1 in?
Nothing on region from server1; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 213.64.80.153:28015.
Player Count
Is server1 busy?
Offline now for server1, last seen 27 days 12 hours ago.
How does server1 compare in the rankings?
Seven-day player hours put server1 at #14,336, within the top 60% of all ranked servers.
Settings
Which settings and rules are confirmed on server1?
Nothing in server1's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
How to Join
What is the way to join server1?
To connect: start Rust, press F1, enter client.connect 213.64.80.153:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs166406,ts8
Game
gmrust
mp1
ts8
v2634
cs166406
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.