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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,802online PAX69,058playing OCC3,653with players WIPED 3H129
COMCommunity traffic
Callsign

RST15490

RustRelay Test

Offline 213.49.95.17:28015 checked 35d ago

Clearance · join
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,490top 70%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 504/575
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 324/400
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 297 on average Rusty Moose |EU Main|
    Players 40/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 296 on average Rustoria.co - EU Main
    Players 33/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 272 on average Rustafied.com - EU Friday
    Players 99/150
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 253 on average Rustoria.co - EU East Medium
    Players 120/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry RustRelay Test?

These Rust Tracker lists carry RustRelay Test: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustRelay Test?

The game's server browser reads these tags from RustRelay Test: gmrust (Game mode): Rust survival, standard mode; mp500 (Max players): 500 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does RustRelay Test wipe?

The record holds too few of RustRelay Test's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 35 days 14 hours.

Location and Status

How reliable is RustRelay Test, and is it online now?

Offline: RustRelay Test confirmed offline, last seen 35 days 9 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 23 September 2026.

What Rust version is RustRelay Test on?

Rust network protocol 2633 and build 165217 on Windows is what RustRelay Test runs. To join, your game must be on the same protocol; Steam handles the update.

Where does RustRelay Test sit?

Nothing on region from RustRelay Test; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 213.49.95.17:28015.

Player Count

How many players are on RustRelay Test right now?

Offline: RustRelay Test, last seen 35 days 9 hours ago.

What rank does RustRelay Test carry among Rust servers?

On player hours over seven days, RustRelay Test ranks #15,490, inside the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RustRelay Test?

No gather rate appears in RustRelay Test's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is RustRelay Test on?

Generated by the game: the procedural map on RustRelay Test.

Connect

What is the way to join RustRelay Test?

To connect: start Rust, press F1, enter client.connect 213.49.95.17:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp500
Max players 500 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.