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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,665online PAX33,246playing OCC2,811with players WIPED 3H81
COMCommunity traffic
Callsign

LCL8152=

Local Test Server

Online 213.35.168.82:28015 checked 11m ago

Clearance · join
Players now 0/ 5 0% full
7-day average0peak 2
Rank#8,152top 37%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeakWipe
00.511.5221:0003:0008:0014:0020:0002:00Wiped Tue 27 Oct, 22:08 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 22:08 UTC1d ago – – running 2
Sun 18 Oct, 11:35 UTC10d ago 1 held half 9.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 555 on average Rusty Moose |EU Mondays|
    Players 145/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 122/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 12/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 286 on average Rustoria.co - EU Main
    Players 21/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 12/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 250 on average Rustoria.co - EU East Medium
    Players 23/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Local Test Server?

On Rust Tracker, Local Test Server sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Local Test Server?

These tags are published by Local Test Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Local Test Server on wipe day?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

When does Local Test Server wipe?

Local Test Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 29 hours since this world was made.

Location and Status

Is Local Test Server up, and how does its uptime hold?

Tracking shows Local Test Server online as of now. 29 of 168 hours up over the last 7 full days: 17% uptime. The first sighting by Rust Tracker was 18 October 2026.

What Rust version is Local Test Server on?

Rust network protocol 2635 and build 168909 on Windows is what Local Test Server runs. Steam updates it for you; your game must share the protocol to join.

Where does Local Test Server sit?

Nothing on region from Local Test Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 213.35.168.82:28015.

Player Count

How many players are on Local Test Server right now?

Local Test Server is at 0 players, capacity 5. Over seven days: average 0, peak 2 players. Busiest window in 48 hours: 23:00 UTC, 2 players on average.

Where does Local Test Server sit in the server rankings?

Top 37% of all ranked servers, and #8,152 on seven-day player hours: Local Test Server.

Settings

Which settings and rules are confirmed on Local Test Server?

No gather rate appears in Local Test Server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

Which map is loaded on Local Test Server?

Procedural map on Local Test Server, made by the game.

How to Join

What is the way to join Local Test Server?

To connect: start Rust, press F1, enter client.connect 213.35.168.82:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.