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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,770online PAX75,264playing OCC3,495with players WIPED 3H241
MODModded traffic
Callsign

RST14239=

[EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea

Online EU 213.246.39.157:27112 checked 10m ago

1x monthly wipes modded
Clearance · join
Players now 0/ 200 0% full
7-day average0peak 1
Rank#14,239top 64% · #2441 in EU
Last wipe17d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

00.511.5223:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 64% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.

The force wipe · high confidence

usual gap0.4 daysbetween real wipes
wipe-day peak3players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 12 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 16:07 UTC17d ago 3 – running 1
Mon 12 Oct, 06:21 UTC17d ago 3 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUS021EU · groups of 16+ · monthly · 96 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 30/700
  2. 02MOD
    Callsign RUS029EU · groups of 16+ · monthly · 92 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 74/700
  3. 03MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 10/1000
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 78 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 61/1000
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 74 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
    Players 114/1000
  6. 06MOD
    Callsign RUS017EU · groups of 16+ · monthly · 71 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
    Players 182/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea: EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m and Modded ^z; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

How should you read the tags on [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea?

The game's server browser reads these tags from [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): Capacity: 200 slots; ts100 (Group limit): Team limit: 100; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): The server browser lists it under Europe; sc2 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Which operator runs [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea?

[EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea publishes a rustinsomnia.com hostname. 5 other servers we track do too, so the same operator most likely runs them.

Wipe Times

What happens on [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea on wipe day?

At their busiest, recent wipes averaged 3 players. 3 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea?

One wipe a month for [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 17 days 6 hours since this world was made. Tags list a monthly wipe schedule.

Location and Status

Is [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea up, and how does its uptime hold?

Tracking shows [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea online as of now. The uptime it reports puts the last restart about 16 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 12 October 2026.

Which Rust build is [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea running?

Rust network protocol 2635 and build 168909 on Linux is what [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea?

Average server fps over the last 48 hours: 1, with a low of 1. Maximum entities carried: 10,828, from buildings and deployables to everything else. It drew as much as 2,270 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea in?

In Europe, under its EU tag, is where [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 213.246.39.157:27112.

Population

What is the player count on [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea?

Tracking [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea: 0 of 200 slots filled. Peak of 1 in the last seven days, average 0 players. Busiest window in 48 hours: 14:00 UTC, 0 players on average.

How does [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea compare in the rankings?

Top 64% of all ranked servers and #2,441 in Europe: [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea ranks #14,239 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea?

1x gather is what [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea runs, going by its name. The group limit is 100 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. VAC is on, Valve's anti-cheat.

Which map is confirmed for [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea?

Generated by the game from seed 1337, the procedural map on [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

How to Join

How do you get onto [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea?

To connect: start Rust, press F1, enter client.connect 213.246.39.157:27112 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://www.rustinsomnia.com/.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,sc2,ts100,^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players Capacity: 200 slots.
ts100
Group limit Team limit: 100.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Other

sc2
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.