UZR6831=
[Uz/Ru/Kz] #1 UzRust - Modded
Online EA 213.230.109.15:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 73% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 22h.
The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 13d 14hThu 12 Nov, 11:24 UTC
- 20d 14hThu 19 Nov, 11:24 UTC
- 27d 14hThu 26 Nov, 11:24 UTC
- 34d 22hThu 3 Dec, 19:00 UTCFW
- 41d 14hThu 10 Dec, 11:24 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 11:24 UTC9h ago | – | – | running | 0 |
| Thu 8 Oct, 13:18 UTC21d ago | 5 | – | – | 0 |
| Thu 1 Oct, 18:30 UTC FW28d ago | 8 | halved by day 4 | 6.8 days | 2 |
| Thu 24 Sep, 13:15 UTC35d ago | 7 | held half | 7.2 days | 1 |
| Thu 17 Sep, 13:44 UTC42d ago | 7 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 31/100
-
02MODPlayers 33/200
-
03MODPlayers 3/200
-
04MODPlayers 2/200
-
05COMPlayers 228/250
-
06COMPlayers 5/550
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show [Uz/Ru/Kz] #1 UzRust - Modded?
These Rust Tracker lists carry [Uz/Ru/Kz] #1 UzRust - Modded: Modded servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
What do the tags mean that [Uz/Ru/Kz] #1 UzRust - Modded is listed under?
The game's server browser reads these tags from [Uz/Ru/Kz] #1 UzRust - Modded: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): Every week it wipes; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EA (East Asia): Server browser: listed under East Asia. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on [Uz/Ru/Kz] #1 UzRust - Modded when wipe day lands?
The average peak across recent wipes: 7 players. 20 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 25% of its recent wipes. The fall below half came by day 4 where it did not hold.
Which wipe times are confirmed for [Uz/Ru/Kz] #1 UzRust - Modded?
The prediction for [Uz/Ru/Kz] #1 UzRust - Modded follows its tag, as too few wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 6 hours. Tags list a weekly wipe schedule.
Location and Status
What is the uptime on [Uz/Ru/Kz] #1 UzRust - Modded, and is it online?
[Uz/Ru/Kz] #1 UzRust - Modded is up and online at this moment. The uptime it reports puts the last restart about 4 hours ago. 10% uptime over the last 7 full days, with 16 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
Which Rust build is [Uz/Ru/Kz] #1 UzRust - Modded running?
Confirmed for [Uz/Ru/Kz] #1 UzRust - Modded: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.
What is performance like on [Uz/Ru/Kz] #1 UzRust - Modded?
Average server fps over the last 48 hours: 232, with a low of 222. Peak entity count: 69,353, covering buildings, deployables and all else in the world. Memory peaked at 2,317 MB. A climbing entity count and low fps are what register as lag for players.
Which location is [Uz/Ru/Kz] #1 UzRust - Modded in?
Listed in Asia under EA: that is [Uz/Ru/Kz] #1 UzRust - Modded by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 213.230.109.15:28015.
Player Count
What is the player count on [Uz/Ru/Kz] #1 UzRust - Modded?
Slots 100; players on board 0: that is [Uz/Ru/Kz] #1 UzRust - Modded now. Seven-day average 2 players; peak 4. Busiest window in 48 hours: 17:00 UTC, 3 players on average.
What rank does [Uz/Ru/Kz] #1 UzRust - Modded carry among Rust servers?
[Uz/Ru/Kz] #1 UzRust - Modded places #6,831 on seven-day player hours, #393 in Asia and in the top 31% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on [Uz/Ru/Kz] #1 UzRust - Modded?
No gather rate appears in [Uz/Ru/Kz] #1 UzRust - Modded's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.
What map is [Uz/Ru/Kz] #1 UzRust - Modded on?
The map on [Uz/Ru/Kz] #1 UzRust - Modded is procedural, size 2,000, seed 201110278, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
Which steps join [Uz/Ru/Kz] #1 UzRust - Modded?
Open the console in Rust with F1 after starting the game, then type client.connect 213.230.109.15:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://uzrust.uz/.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^w,^v,EA,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.