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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,836online PAX72,948playing OCC3,667with players WIPED 3H218
COMCommunity traffic
Callsign

NET15966

4Netplayers Rust Server MN

Offline 213.202.205.29:24000 checked 23d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,966top 71%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:35 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show 4Netplayers Rust Server MN?

On Rust Tracker, 4Netplayers Rust Server MN sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does 4Netplayers Rust Server MN carry, and what do they mean?

Listed for the server browser to read, 4Netplayers Rust Server MN publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on 4Netplayers Rust Server MN on wipe day?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

When does 4Netplayers Rust Server MN wipe?

4Netplayers Rust Server MN's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 27 days 9 hours.

Server Details

What is the uptime on 4Netplayers Rust Server MN, and is it online?

Tracking shows 4Netplayers Rust Server MN offline as of now, last seen 23 days 19 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is 4Netplayers Rust Server MN running?

Rust network protocol 2634 and build 166494 on Linux is what 4Netplayers Rust Server MN runs. Steam updates it for you; your game must share the protocol to join.

Where does 4Netplayers Rust Server MN sit?

No region is published by 4Netplayers Rust Server MN. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 213.202.205.29:24000.

Player Count

Is 4Netplayers Rust Server MN busy?

Offline: 4Netplayers Rust Server MN, last seen 23 days 19 hours ago.

Where does 4Netplayers Rust Server MN sit in the server rankings?

Top 71% of all ranked servers, and #15,966 on seven-day player hours: 4Netplayers Rust Server MN.

Settings

Which settings and rules are confirmed on 4Netplayers Rust Server MN?

Nothing in 4Netplayers Rust Server MN's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is confirmed for 4Netplayers Rust Server MN?

A procedural map of size 6,000 runs on 4Netplayers Rust Server MN, generated by the game from seed 1234567890. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join 4Netplayers Rust Server MN?

Open the console in Rust with F1 after starting the game, then type client.connect 213.202.205.29:24000. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.