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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,697online PAX44,561playing OCC3,120with players WIPED 3H101
COMCommunity traffic
Callsign

EVL15499

EvoLuna's Rust Server

Offline 213.195.6.6:28015 checked 41d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,499no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 565 on average Rusty Moose |EU Mondays|
    Players 237/275
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 138/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 27/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 289 on average Rustoria.co - EU Main
    Players 14/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 30/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 251 on average Rustoria.co - EU East Medium
    Players 0/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show EvoLuna's Rust Server?

Community servers, no tags — the Rust Tracker lists that include EvoLuna's Rust Server. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on EvoLuna's Rust Server?

Listed for the server browser to read, EvoLuna's Rust Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

When does EvoLuna's Rust Server wipe?

EvoLuna's Rust Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 41 days 16 hours.

Location and Status

How reliable is EvoLuna's Rust Server, and is it online now?

Offline now, EvoLuna's Rust Server was last seen 41 days 13 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 17 September 2026.

What Rust version is EvoLuna's Rust Server on?

Rust network protocol 2633 and build 163794 on Windows is what EvoLuna's Rust Server runs. Steam updates it for you; your game must share the protocol to join.

What location is EvoLuna's Rust Server hosted in?

No region is published by EvoLuna's Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 213.195.6.6:28015.

Population

Is EvoLuna's Rust Server busy?

Offline: EvoLuna's Rust Server, last seen 41 days 13 hours ago.

How does EvoLuna's Rust Server compare in the rankings?

Seven-day player hours put EvoLuna's Rust Server at #15,499, within the top – of all ranked servers.

Map and Rules

Which settings and rules are confirmed on EvoLuna's Rust Server?

Nothing in EvoLuna's Rust Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. Off: VAC, Valve's anti-cheat.

What map is EvoLuna's Rust Server on?

A procedural map runs on EvoLuna's Rust Server, generated by the game.

Connect

Which steps join EvoLuna's Rust Server?

To connect: start Rust, press F1, enter client.connect 213.195.6.6:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players 10 slots on this server.
ts8
Group limit Default team size: 8.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build This server runs game build 163794.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.