LCL9458
Local Rust Bot Test
Offline 213.175.37.210:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 188/2000
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02MODPlayers 84/2000
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03MODPlayers 57/200
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04MODPlayers 55/200
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05MODPlayers 33/300
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06MODPlayers 22/100
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Local Rust Bot Test?
On Rust Tracker, Local Rust Bot Test sits in these lists: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Local Rust Bot Test carry, and what do they mean?
These tags are published by Local Rust Bot Test for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does Local Rust Bot Test wipe?
Local Rust Bot Test's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 18 days 7 hours.
Location and Status
Is Local Rust Bot Test up, and how does its uptime hold?
Offline now, Local Rust Bot Test was last seen 6 days 16 hours ago. 0 of 144 hours up over the last 6 full days: 0% uptime. The first sighting by Rust Tracker was 22 October 2026.
Which Rust version is confirmed on Local Rust Bot Test?
Confirmed for Local Rust Bot Test: Rust network protocol 2634 and build 167398, Windows. Steam updates it for you; your game must share the protocol to join.
Where does Local Rust Bot Test sit?
No region is published by Local Rust Bot Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 213.175.37.210:28015.
Population
Is Local Rust Bot Test busy?
Offline now for Local Rust Bot Test, last seen 6 days 16 hours ago. Peak of 1 in the last seven days, average 1 players.
What rank does Local Rust Bot Test carry among Rust servers?
Top 42% of all ranked servers, and #9,458 on seven-day player hours: Local Rust Bot Test.
Map and Rules
Which settings and rules are confirmed on Local Rust Bot Test?
The name of Local Rust Bot Test carries no gather rate. The game's default applies: groups can have up to 8 players. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Off: VAC, Valve's anti-cheat.
What map is Local Rust Bot Test on?
Generated by the game: the procedural map on Local Rust Bot Test.
How to Join
Which steps join Local Rust Bot Test?
To connect: start Rust, press F1, enter client.connect 213.175.37.210:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167398
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.