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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,691online PAX58,743playing OCC3,438with players WIPED 3H103
COMCommunity traffic
Callsign

RVL15399=

Revil_Rusty

Online 213.173.13.5:28015 checked 14m ago

Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,399top 69%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 15:16 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 540 on average Rusty Moose |EU Mondays|
    Players 595/575
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 364/400
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 314 on average Rustoria.co - EU Main
    Players 37/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 313 on average Rusty Moose |EU Main|
    Players 46/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 273 on average Rustoria.co - EU East Medium
    Players 164/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 265 on average Rustafied.com - EU Friday
    Players 80/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Revil_Rusty?

Community servers, no tags — the Rust Tracker lists that include Revil_Rusty. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Revil_Rusty carry, and what do they mean?

The game's server browser reads these tags from Revil_Rusty: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Revil_Rusty on wipe day?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

When does Revil_Rusty wipe?

The record holds too few of Revil_Rusty's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 21 days 19 hours.

Server Details

How reliable is Revil_Rusty, and is it online now?

Revil_Rusty is up and online at this moment. The uptime it reports puts the last restart about 2 days 22 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Revil_Rusty running?

Rust network protocol 2635 and build 168909 is the build on Revil_Rusty; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does Revil_Rusty run?

Average server fps over the last 48 hours: 183, with a low of 156. Buildings, deployables and the rest of the world took it to a maximum of 47,369 entities. Memory peaked at 2,031 MB. A climbing entity count and low fps are what register as lag for players.

Where does Revil_Rusty sit?

Nothing on region from Revil_Rusty; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 213.173.13.5:28015.

Population

Is Revil_Rusty busy?

Tracking Revil_Rusty: 0 of 40 slots filled. Across the past seven days, 0 players on average.

How does Revil_Rusty compare in the rankings?

Seven-day player hours put Revil_Rusty at #15,399, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Revil_Rusty?

The name of Revil_Rusty carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for Revil_Rusty?

The map on Revil_Rusty is procedural, size 3,000, seed 7824527, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join Revil_Rusty?

Open the console in Rust with F1 after starting the game, then type client.connect 213.173.13.5:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://peachyservers.com.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.