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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,894online PAX99,159playing OCC3,939with players WIPED 3H396
MODModded traffic
Callsign

SWS3975=

Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]

Online 213.160.32.214:28015 checked 7m ago

moddedoxidepve
Clearance · join
Players now 1/ 150 1% full
7-day average1peak 4
Rank#3,975top 18%
Last wipe27d agono schedule published
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123418:0004:0013:0022:0007:0015:00

Hourly average and peak, UTC.

Server performance

010020030040018:0004:0013:0022:0007:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.

The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW27d ago 10 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016NA · no group limit · biweekly · 254 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 173/2000
  2. 02MOD
    Callsign BRT016EU · no group limit · biweekly · 244 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 318/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 107 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 66/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 59 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 53/200
  5. 05MOD
    Callsign RLC015groups of 30+ · monthly · 54 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 37/300
  6. 06MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 49 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 88/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]?

These Rust Tracker lists carry Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]: PvE servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] carry, and what do they mean?

Listed for the server browser to read, Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] when wipe day lands?

The average peak across recent wipes: 10 players. 25 hours after the latest wipe, the crowd peaked.

When does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] wipe?

Once a month is the wipe rate at Swiss-Gamer [PVE] [CH/DE] [Raidable Bases], on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 27 days 23 hours.

Server Details

How reliable is Swiss-Gamer [PVE] [CH/DE] [Raidable Bases], and is it online now?

Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] is up and online at this moment. By its own uptime figure, the last restart was roughly 13 hours ago. 165 of 168 hours up over the last 7 full days: 98% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]?

Confirmed for Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Is Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] holding performance?

Average server fps over the last 48 hours: 168, with a low of 124. Buildings, deployables and the rest of the world took it to a maximum of 210,099 entities. Memory peaked at 5,853 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] sit?

Nothing on region from Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 213.160.32.214:28015.

Player Count

Is Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] busy?

Slots 150; players on board 1: that is Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] now. Peak of 4 in the last seven days, average 1 players. At 19:00 UTC it drew its highest average of the last 48 hours: 3 players.

Where does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] sit in the server rankings?

Seven-day player hours put Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] at #3,975, within the top 18% of all ranked servers.

Settings

Which settings and rules are confirmed on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]?

No gather rate appears in Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]'s name. 8 players per group is the game's default, and the cap holds. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]?

The map on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] is procedural, size 5,000, seed 67019390, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]?

Open the console in Rust with F1 after starting the game, then type client.connect 213.160.32.214:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://swiss-gamer.wixsite.com/swiss-gamer.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp150
Max players Slots: 150.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.