Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,716online PAX60,383playing OCC3,374with players WIPED 3H178
COMCommunity traffic
Callsign

DSF12774

deisfine server

Offline 213.143.112.5:28015 checked 6d ago

Clearance · join
Players now 1/ 500 0% full
7-day average1peak 1
Rank#12,774top 57%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep21 Oct25 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap18.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctTue 15 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 10:58 UTC7d ago 1 – running 2
Sat 17 Oct, 23:46 UTC11d ago 2 held half 4.5 days 1
Tue 15 Sep, 06:53 UTC44d ago – – 32.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 516 on average Rusty Moose |EU Mondays|
    Players 441/475
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 355/375
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 42/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 276 on average Rustoria.co - EU Main
    Players 33/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 49/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 243 on average Rustoria.co - EU East Medium
    Players 152/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show deisfine server?

These Rust Tracker lists carry deisfine server: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which tags does deisfine server carry, and what do they mean?

These tags are published by deisfine server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp500 (Max players): 500 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on deisfine server when wipe day lands?

At their busiest, recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does deisfine server wipe?

Wipe times at deisfine server are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 6 days 22 hours since this world was made.

Location and Status

How reliable is deisfine server, and is it online now?

Tracking shows deisfine server offline as of now, last seen 6 days 22 hours ago. 2 of 168 hours up over the last 7 full days: 1% uptime. First contact for Rust Tracker: 13 September 2026.

What Rust version is deisfine server on?

Confirmed for deisfine server: Rust network protocol 2634 and build 167781, Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is deisfine server hosted in?

Region: none published by deisfine server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 213.143.112.5:28015.

Player Count

Is deisfine server busy?

Offline: deisfine server, last seen 6 days 22 hours ago. Seven-day average 1 players; peak 1.

What rank does deisfine server carry among Rust servers?

On player hours over seven days, deisfine server ranks #12,774, inside the top 57% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on deisfine server?

No gather rate appears in deisfine server's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on deisfine server?

A procedural map runs on deisfine server, generated by the game.

Connect

What is the way to join deisfine server?

To connect: start Rust, press F1, enter client.connect 213.143.112.5:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp500
Max players 500 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.