TST15478
Testserver
Offline 213.136.87.44:29015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 126/700
-
02MODPlayers 50/1000
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03MODPlayers 453/700
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04MODPlayers 178/1000
-
05MODPlayers 24/1000
-
06MODPlayers 580/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Testserver?
On Rust Tracker, Testserver sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags does Testserver carry, and what do they mean?
Listed for the server browser to read, Testserver publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp51 (Max players): Slots: 51; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^q (Premium): Rust premium status is required to join; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does Testserver wipe?
An estimate from the force wipe gives Testserver's next wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 54 days. Tags list a monthly wipe schedule.
Location and Status
What is the uptime on Testserver, and is it online?
Offline now, Testserver was last seen 41 days 4 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on Testserver?
Confirmed for Testserver: Rust network protocol 2633 and build 164530, Windows. Steam updates it for you; your game must share the protocol to join.
Where does Testserver sit?
Region: none published by Testserver. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 213.136.87.44:29015.
Population
What is the player count on Testserver?
Offline: Testserver, last seen 41 days 4 hours ago.
Where does Testserver sit in the server rankings?
On player hours over seven days, Testserver ranks #15,478, inside the top 70% of all ranked servers.
Settings
Which settings and rules are confirmed on Testserver?
The name of Testserver carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. Rust premium status is required to join. VAC is on, Valve's anti-cheat.
What map is Testserver on?
Generated by the game from seed 2147483647, the procedural map on Testserver measures 3,500. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto Testserver?
To connect: start Rust, press F1, enter client.connect 213.136.87.44:29015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Rust premium status is required to join.
Server tags
What each one means.
Published as mp51,ptrak,$r?,v2633,^m,^v,gmvanilla,cs164530,^q,ts8,^o^z
Game
gmvanilla
mp51
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^q
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.