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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,898online PAX102,237playing OCC3,978with players WIPED 3H329
COMCommunity traffic
Callsign

NMA13048

Name of Server as Shown on the Client Server List

Offline 213.134.177.122:28015 checked 6d ago

Clearance · join
Players now 1/ 10 10% full
7-day average1peak 1
Rank#13,048top 58%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 512 on average Rusty Moose |EU Mondays|
    Players 346/400
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 459/500
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 280 on average Rusty Moose |EU Main|
    Players 983/1000
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 45/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 265 on average Rustoria.co - EU Main
    Players 992/1000
  6. 06COM
    Callsign RST015NA · groups of 16+ · weekly · 235 on average Rustoria.co - US Main
    Players 43/250
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Name of Server as Shown on the Client Server List?

These Rust Tracker lists carry Name of Server as Shown on the Client Server List: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Name of Server as Shown on the Client Server List is listed under?

The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168912 (Build): The game build is 168912; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for Name of Server as Shown on the Client Server List?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 27 days 23 hours.

Location and Status

Is Name of Server as Shown on the Client Server List up, and how does its uptime hold?

Offline: Name of Server as Shown on the Client Server List confirmed offline, last seen 6 days 22 hours ago. 0% uptime over the last 6 full days, with 0 of 144 hours up. The first sighting by Rust Tracker was 22 October 2026.

Which Rust version is confirmed on Name of Server as Shown on the Client Server List?

Rust network protocol 2635 and build 168912 on Windows is what Name of Server as Shown on the Client Server List runs. Steam updates it for you; your game must share the protocol to join.

Where does Name of Server as Shown on the Client Server List sit?

No region is published by Name of Server as Shown on the Client Server List. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 213.134.177.122:28015.

Player Count

What is the player count on Name of Server as Shown on the Client Server List?

Last seen 6 days 22 hours ago; Name of Server as Shown on the Client Server List is offline at present. Peak of 1 in the last seven days, average 1 players.

What rank does Name of Server as Shown on the Client Server List carry among Rust servers?

Seven-day player hours put Name of Server as Shown on the Client Server List at #13,048, within the top 58% of all ranked servers.

Settings

Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is off, Valve's anti-cheat.

Which map is confirmed for Name of Server as Shown on the Client Server List?

Generated by the game: the procedural map on Name of Server as Shown on the Client Server List.

Connect

How do you get onto Name of Server as Shown on the Client Server List?

To connect: start Rust, press F1, enter client.connect 213.134.177.122:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168912,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168912
Build The game build is 168912.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.