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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,867online PAX86,491playing OCC4,000with players WIPED 3H169
COMCommunity traffic
Callsign

NMS14871

nameserver

Offline 212.32.192.252:28015 checked 19d ago

Clearance · join
Players now 0/ 8 0% full
7-day average0peak –
Rank#14,871top 67%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:36 UTC25d ago 1 – running 1
Wed 30 Sep, 09:58 UTC27d ago 1 – 1.7 days 0
Sat 26 Sep, 16:32 UTC31d ago – – 3.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 762/825
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 345 on average Rustoria.co - EU Main
    Players 51/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 340 on average Rusty Moose |EU Main|
    Players 110/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 314 on average Rustoria.co - EU East Long
    Players 414/500
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 280 on average Rustoria.co - EU East Medium
    Players 237/300
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 259 on average Rustafied.com - EU Friday
    Players 181/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does nameserver appear in Rust Tracker lists and filters?

On Rust Tracker, nameserver sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does nameserver carry, and what do they mean?

These tags are published by nameserver for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp8 (Max players): 8 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on nameserver on wipe day?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

When does nameserver wipe?

Wipe times at nameserver are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 25 days 18 hours.

Server Details

How reliable is nameserver, and is it online now?

Offline: nameserver confirmed offline, last seen 19 days 23 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 16 September 2026.

Which Rust build is nameserver running?

Rust network protocol 2634 and build 166494 is the build on nameserver; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does nameserver sit?

Region: none published by nameserver. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 212.32.192.252:28015.

Population

Is nameserver busy?

Offline now for nameserver, last seen 19 days 23 hours ago.

Where does nameserver sit in the server rankings?

On player hours over seven days, nameserver ranks #14,871, inside the top 67% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on nameserver?

Nothing in nameserver's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is nameserver on?

Procedural map on nameserver, made by the game.

How to Join

How do you get onto nameserver?

To connect: start Rust, press F1, enter client.connect 212.32.192.252:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp8
Max players 8 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.