TST15705
TEST
Offline 212.3.149.11:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 488/625
-
02COMPlayers 31/250
-
03COMPlayers 49/250
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04COMPlayers 250/325
-
05COMPlayers 98/200
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06COMPlayers 109/150
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry TEST?
Community servers, no tags — the Rust Tracker lists that include TEST. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does TEST carry, and what do they mean?
These tags are published by TEST for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does TEST wipe?
The record holds too few of TEST's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 27 days 9 hours since this world was made.
Server Details
How reliable is TEST, and is it online now?
Offline now, TEST was last seen 27 days 8 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 30 September 2026.
Which Rust build is TEST running?
Rust network protocol 2633 and build 165217 is the build on TEST; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Which location is TEST in?
Nothing on region from TEST; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 212.3.149.11:28015.
Player Count
Is TEST busy?
Offline now for TEST, last seen 27 days 8 hours ago.
What rank does TEST carry among Rust servers?
Top 66% of all ranked servers, and #15,705 on seven-day player hours: TEST.
Settings
Which settings and rules are confirmed on TEST?
No gather rate appears in TEST's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
What map is TEST on?
Procedural map on TEST, made by the game.
Connect
How do you get onto TEST?
To connect: start Rust, press F1, enter client.connect 212.3.149.11:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.