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ATIS RTRC INFO X SRV11,611online PAX36,787playing OCC2,913with players WIPED 3H75
VANVanilla traffic
Callsign

DTC1505=

[EU/NL] DutchRust Vanilla | Original

Online EU 212.227.51.185:28016 checked 10m ago

biweekly wipes vanillaoxide
Clearance · join
Players now 0/ 75 0% full
7-day average4peak 15
Rank#1,505top 7% · #603 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152008:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak19players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 14d 10hThu 12 Nov, 17:54 UTC
  3. 35d 11hThu 3 Dec, 19:00 UTCFW
  4. 42d 10hThu 10 Dec, 17:54 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:54 UTC13d ago 21 – running 4
Thu 1 Oct, 17:43 UTC FW27d ago 17 halved by day 3 14 days 2
Thu 17 Sep, 17:33 UTC41d ago 18 halved by day 7 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · biweekly · 248 on average Rustoria.co - EU East Medium
    Players 100/200
  2. 02COM
    Callsign RST018EU · groups of 16+ · biweekly · 129 on average Rustafied.com - EU Medium - Large
    Players 12/100
  3. 03COM
    Callsign RST015EU · groups of 12+ · biweekly · 30 on average Rusty Moose |EU Biweekly|
    Players 6/200
  4. 04COM
    Callsign RST015EU · groups of 12+ · biweekly · 25 on average Rustoria.co - EU Medium
    Players 10/200
  5. 05COM
    Callsign INS010EU · groups of 30+ · biweekly · 17 on average Владивосток | ДЛЯ НОВИЧКОВ | INSOMNIS
    Players 15/150
  6. 06COM
    Callsign SRV210EU · groups of 8+ · biweekly · 16 on average РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10
    Players 2/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [EU/NL] DutchRust Vanilla | Original?

These Rust Tracker lists carry [EU/NL] DutchRust Vanilla | Original: EU Rust servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on [EU/NL] DutchRust Vanilla | Original?

These tags are published by [EU/NL] DutchRust Vanilla | Original for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp75 (Max players): Capacity: 75 slots; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework runs here: Oxide (uMod); EU (Europe): The server browser lists it under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on [EU/NL] DutchRust Vanilla | Original on wipe day?

Recent wipes averaged a peak of 19 players. 26 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 5 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for [EU/NL] DutchRust Vanilla | Original?

At [EU/NL] DutchRust Vanilla | Original the wipes follow a every 4 weeks on Thursday at 17:54 UTC rhythm. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 13 days 13 hours. Tags list a wipe schedule of every two weeks.

Location and Status

How reliable is [EU/NL] DutchRust Vanilla | Original, and is it online now?

Tracking shows [EU/NL] DutchRust Vanilla | Original online as of now. About 2 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

What Rust version is [EU/NL] DutchRust Vanilla | Original on?

Rust network protocol 2635 and build 168909 on Linux is what [EU/NL] DutchRust Vanilla | Original runs. To join, your game must be on the same protocol; Steam handles the update.

Is [EU/NL] DutchRust Vanilla | Original holding performance?

Server fps held an average of 120 across the last 48 hours, never below 108. Peak entity count: 79,619, covering buildings, deployables and all else in the world. Peak memory use: 2,898 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is [EU/NL] DutchRust Vanilla | Original hosted in?

Listed in Europe under EU: that is [EU/NL] DutchRust Vanilla | Original by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 212.227.51.185:28016.

Player Count

What is the player count on [EU/NL] DutchRust Vanilla | Original?

Slots 75; players on board 0: that is [EU/NL] DutchRust Vanilla | Original now. Over seven days: average 4, peak 15 players. Busiest window in 48 hours: 20:00 UTC, 11 players on average.

What rank does [EU/NL] DutchRust Vanilla | Original carry among Rust servers?

Seven-day player hours: #1,505 overall for [EU/NL] DutchRust Vanilla | Original, top 7% of ranked servers, #603 in Europe.

Map and Rules

Which settings and rules are confirmed on [EU/NL] DutchRust Vanilla | Original?

No gather rate appears in [EU/NL] DutchRust Vanilla | Original's name. 16 players is the group cap. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. Plugins on it: Oxide. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is confirmed for [EU/NL] DutchRust Vanilla | Original?

Generated by the game from seed 2110746573, the procedural map on [EU/NL] DutchRust Vanilla | Original measures 3,500. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto [EU/NL] DutchRust Vanilla | Original?

To connect: start Rust, press F1, enter client.connect 212.227.51.185:28016 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://dutchrustserver.nl.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts16,^o

Game

gmrust
Game mode Standard survival mode for Rust.
mp75
Max players Capacity: 75 slots.
ts16
Group limit No team may exceed 16.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.