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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,623online PAX37,934playing OCC2,921with players WIPED 3H81
MODModded traffic
Callsign

TST4783

Test Server (by magic)

Offline 212.220.0.55:28015 checked 2d ago

weekly wipes moddedoxide
Clearance · join
Players now 0/ 150 0% full
7-day average2peak 4
Rank#4,783top 21%
Last wipe3d agoweekly schedule
Next wipe3d 10hSun 1 Nov, 18:22 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Sunday 1 November, 18:22 UTC, in 3d 10h.

Its weekly schedule tag · low confidence

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 3d 10hSun 1 Nov, 18:22 UTC
  2. 7d 11hThu 5 Nov, 19:00 UTCFW
  3. 10d 10hSun 8 Nov, 18:22 UTC
  4. 17d 10hSun 15 Nov, 18:22 UTC
  5. 24d 10hSun 22 Nov, 18:22 UTC
  6. 31d 10hSun 29 Nov, 18:22 UTC
  7. 35d 11hThu 3 Dec, 19:00 UTCFW
  8. 38d 10hSun 6 Dec, 18:22 UTC

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 18:22 UTC3d ago 4 – running 3
Fri 23 Oct, 16:53 UTC5d ago 3 held half 2.1 days 2
Sun 18 Oct, 18:06 UTC10d ago 2 held half 4.9 days 0
Sun 18 Oct, 11:45 UTC10d ago 1 – 0.3 days 0
Thu 8 Oct, 16:19 UTC20d ago 4 held half 9.8 days 0
Mon 5 Oct, 17:54 UTC23d ago 2 held half 2.9 days 0
Sat 3 Oct, 15:27 UTC25d ago 1 – 2.1 days 1
Thu 1 Oct, 15:57 UTC27d ago 7 – 2 days 0
Sun 27 Sep, 15:13 UTC31d ago 4 halved by day 2 4 days 2
Thu 24 Sep, 16:45 UTC34d ago 4 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Test Server (by magic)?

On Rust Tracker, Test Server (by magic) sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How should you read the tags on Test Server (by magic)?

The game's server browser reads these tags from Test Server (by magic): gmrust (Game mode): Rust survival, standard mode; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): Every week it wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Test Server (by magic) on wipe day?

At their busiest, recent wipes averaged 3 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

Which wipe times are confirmed for Test Server (by magic)?

The schedule of Test Server (by magic) cannot be confirmed, with too few wipes on record: the prediction follows its tag. Sunday 1 November at 18:22 UTC is when the next wipe falls due. This world has been running 3 days 12 hours. Its tags carry a weekly wipe schedule.

Location and Status

How reliable is Test Server (by magic), and is it online now?

Offline: Test Server (by magic) confirmed offline, last seen 2 days 9 hours ago. Uptime stood at 18% for the last 7 full days, 31 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

What Rust version is Test Server (by magic) on?

Rust network protocol 2635 and build 168909 is the build on Test Server (by magic); the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What location is Test Server (by magic) hosted in?

No region is published by Test Server (by magic). Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 212.220.0.55:28015.

Population

How many players are on Test Server (by magic) right now?

Last seen 2 days 9 hours ago; Test Server (by magic) is offline at present. Over seven days: average 2, peak 4 players.

How does Test Server (by magic) compare in the rankings?

On player hours over seven days, Test Server (by magic) ranks #4,783, inside the top 21% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Test Server (by magic)?

Nothing in Test Server (by magic)'s name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Test Server (by magic)?

A procedural map of size 1,000 runs on Test Server (by magic), generated by the game from seed 1. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto Test Server (by magic)?

Open the console in Rust with F1 after starting the game, then type client.connect 212.220.0.55:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/mNrUbG4uhW.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp150
Max players Slots: 150.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.