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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,709online PAX55,398playing OCC3,239with players WIPED 3H162
MODModded traffic
Callsign

RBS3172=

[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |

Online 212.22.93.52:28014 checked 5m ago

biweekly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average1peak 7
Rank#3,172top 14%
Last wipe13d agobiweekly schedule
Next wipe16hFri 30 Oct, 02:37 UTC
Track history

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Friday 30 October, 02:37 UTC, in 16h.

Every other Friday at 02:37 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 16hFri 30 Oct, 02:37 UTC
  2. 7d 8hThu 5 Nov, 19:00 UTCFW
  3. 14d 16hFri 13 Nov, 02:37 UTC
  4. 28d 16hFri 27 Nov, 02:37 UTC
  5. 35d 8hThu 3 Dec, 19:00 UTCFW
  6. 42d 16hFri 11 Dec, 02:37 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:37 UTC13d ago 11 – running 1
Fri 2 Oct, 02:46 UTC27d ago 12 halved by day 6 14 days 0
Fri 18 Sep, 03:14 UTC41d ago 14 halved by day 4 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

On Rust Tracker, [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | sits in these lists: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which tags does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | carry, and what do they mean?

The game's server browser reads these tags from [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): A wipe every fortnight; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; jp0 (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | when wipe day lands?

The average peak across recent wipes: 12 players. The peak on the latest wipe came 38 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 5 where it did not hold.

Which wipe times are confirmed for [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

At [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | the wipes follow a every other Friday at 02:37 UTC rhythm. Due on Friday 30 October at 02:37 UTC: its next wipe. This world has been running 13 days 7 hours. Its tags carry an every-two-weeks wipe schedule.

Location and Status

How reliable is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |, and is it online now?

Tracking shows [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | online as of now. About 10 hours ago it restarted last, based on reported uptime. 163 of 168 hours up over the last 7 full days: 97% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | running?

Confirmed for [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | holding performance?

For the last 48 hours it averaged 62 server fps; the floor was 50. Maximum entities carried: 156,009, from buildings and deployables to everything else. Memory peaked at 4,666 MB. A climbing entity count and low fps are what register as lag for players.

Where does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | sit?

No region is published by [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 212.22.93.52:28014.

Player Count

How many players are on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | right now?

Tracking [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |: 0 of 50 slots filled. Over seven days: average 1, peak 7 players. At 19:00 UTC it drew its highest average of the last 48 hours: 3 players.

What rank does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | carry among Rust servers?

Top 14% of all ranked servers, and #3,172 on seven-day player hours: [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |.

Map and Rules

Which settings and rules are confirmed on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

Nothing in [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |'s name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Off: VAC, Valve's anti-cheat.

Which map is loaded on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

A procedural map of size 4,250 runs on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |, generated by the game from seed 477406466. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

To connect: start Rust, press F1, enter client.connect 212.22.93.52:28014 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to http://tlshop.gamestores.app/.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,jp0,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Other

jp0
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.