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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H4
MODModded traffic
Callsign

RPT12170=

RAPTORSLAKE

Online 212.22.93.27:28014 checked 2h ago

monthly wipes moddedoxide
Clearance · join
Players now 1/ 100 1% full
7-day average0peak 1
Rank#12,170top 55%
Last wipe1d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
00.250.50.75120:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 08:44 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608020:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 08:44 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.

The force wipe · high confidence

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:44 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUS021EU · groups of 16+ · monthly · 90 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 126/700
  2. 02MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 50/1000
  3. 03MOD
    Callsign RUS029EU · groups of 16+ · monthly · 74 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 453/700
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 67 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 178/1000
  5. 05MOD
    Callsign RUS017EU · groups of 16+ · monthly · 67 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
    Players 24/1000
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 58 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
    Players 580/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry RAPTORSLAKE?

On Rust Tracker, RAPTORSLAKE sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

How should you read the tags on RAPTORSLAKE?

Listed for the server browser to read, RAPTORSLAKE publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for RAPTORSLAKE?

Once a month is the wipe rate at RAPTORSLAKE, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 35 hours since this world was made. Its tags carry a monthly wipe schedule.

Server Details

What is the uptime on RAPTORSLAKE, and is it online?

Right now RAPTORSLAKE is online. About 19 hours ago it restarted last, based on reported uptime. 24 of 24 hours up over the last 1 full day: 100% uptime. Rust Tracker logged it first on 26 October 2026.

What Rust version is RAPTORSLAKE on?

Confirmed for RAPTORSLAKE: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does RAPTORSLAKE run?

Average server fps over the last 48 hours: 66, with a low of 65. Buildings, deployables and the rest of the world took it to a maximum of 196,111 entities. It drew as much as 3,957 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is RAPTORSLAKE in?

Region: none published by RAPTORSLAKE. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 212.22.93.27:28014.

Player Count

What is the player count on RAPTORSLAKE?

Slots 100; players on board 1: that is RAPTORSLAKE now. Seven-day average 0 players; peak 1. At 17:00 UTC it drew its highest average of the last 48 hours: 1 players.

How does RAPTORSLAKE compare in the rankings?

Top 55% of all ranked servers, and #12,170 on seven-day player hours: RAPTORSLAKE.

Map and Rules

Which settings and rules are confirmed on RAPTORSLAKE?

The name of RAPTORSLAKE carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for RAPTORSLAKE?

Generated by the game from seed 1605290779, the procedural map on RAPTORSLAKE measures 6,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto RAPTORSLAKE?

Open the console in Rust with F1 after starting the game, then type client.connect 212.22.93.27:28014. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players 100 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.