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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,709online PAX54,841playing OCC3,244with players WIPED 3H155
COMCommunity traffic
Callsign

CNT15401

cntjsdn

Offline 211.115.168.186:40716 checked 39d ago

Clearance · join
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,401no region published
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 393/400
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 339/350
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 38/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 276 on average Rustoria.co - EU Main
    Players 34/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 47/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 244 on average Rustoria.co - EU East Medium
    Players 157/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does cntjsdn appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include cntjsdn. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does cntjsdn carry, and what do they mean?

These tags are published by cntjsdn for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does cntjsdn wipe?

Too few wipes on record for cntjsdn to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 39 days 22 hours.

Location and Status

What is the uptime on cntjsdn, and is it online?

Offline: cntjsdn confirmed offline, last seen 39 days 22 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 19 September 2026.

Which Rust build is cntjsdn running?

Rust network protocol 2633 and build 164530 is the build on cntjsdn; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What location is cntjsdn hosted in?

No region is published by cntjsdn. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 211.115.168.186:40716.

Population

How many players are on cntjsdn right now?

Offline now for cntjsdn, last seen 39 days 22 hours ago.

How does cntjsdn compare in the rankings?

Seven-day player hours put cntjsdn at #15,401, within the top – of all ranked servers.

Map and Rules

Which settings and rules are confirmed on cntjsdn?

Nothing in cntjsdn's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for cntjsdn?

A procedural map runs on cntjsdn, generated by the game.

How to Join

Which steps join cntjsdn?

To connect: start Rust, press F1, enter client.connect 211.115.168.186:40716 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.