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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,842online PAX74,292playing OCC3,699with players WIPED 3H224
MODModded traffic
Callsign

SRV8032=

龙的传人之青春散养

Online EA 210.16.177.45:28956 checked 10m ago

monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#8,032top 36% · #403 in EA
Last wipe3d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

01020304014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers, top 74% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.

The force wipe · high confidence

usual gap1.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 14:10 UTC3d ago 1 – running 0
Sat 24 Oct, 04:03 UTC5d ago 1 – 1.4 days 1
Fri 23 Oct, 15:04 UTC5d ago 1 – 0.5 days 0
Fri 2 Oct, 01:07 UTC27d ago 1 halved by day 2 21.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign DNO016EA · groups of 8+ · monthly · 11 on average [JP] DON-tacos PvE
    Players 25/100
  2. 02MOD
    Callsign PVP112EA · groups of 8+ · monthly · 4 on average 『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪
    Players 7/188
  3. 03MOD
    Callsign PVP017EA · groups of 8+ · monthly · 3 on average 【萌新PVP】2倍|月清|上班族|种植|50维护|养老
    Players 5/100
  4. 04MOD
    Callsign SRV015EA · groups of 8+ · monthly · 2 on average #1[坚果]原倍 仿官/不限/萌新/养老/月清
    Players 2/500
  5. 05MOD
    Callsign SOL114EA · groups of 8+ · monthly · 1 on average 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清
    Players 2/188
  6. 06MOD
    Callsign SRV015EA · groups of 8+ · monthly · 1 on average #7[坚果]10倍 萌新练手/公益服/月清
    Players 1/500
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does 龙的传人之青春散养 appear in Rust Tracker lists and filters?

These Rust Tracker lists carry 龙的传人之青春散养: Modded servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the tags mean that 龙的传人之青春散养 is listed under?

The game's server browser reads these tags from 龙的传人之青春散养: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EA (East Asia): Server browser: listed under East Asia. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on 龙的传人之青春散养 when wipe day lands?

At their busiest, recent wipes averaged 1 players. 47 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 2.

When does 龙的传人之青春散养 wipe?

One wipe a month for 龙的传人之青春散养: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 3 days 23 hours. Tags list a monthly wipe schedule.

Server Details

What is the uptime on 龙的传人之青春散养, and is it online?

龙的传人之青春散养 is up and online at this moment. The uptime it reports puts the last restart about 3 days 20 hours ago. Uptime stood at 81% for the last 7 full days, 136 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust build is 龙的传人之青春散养 running?

Confirmed for 龙的传人之青春散养: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

What is performance like on 龙的传人之青春散养?

Server fps held an average of 18 across the last 48 hours, never below 12. Buildings, deployables and the rest of the world took it to a maximum of 99,716 entities. Peak memory use: 3,442 MB. Players feel lag when fps drops and the entity count climbs.

Which location is 龙的传人之青春散养 in?

The EA tag places 龙的传人之青春散养 in Asia, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 210.16.177.45:28956.

Population

Is 龙的传人之青春散养 busy?

Slots 50; players on board 0: that is 龙的传人之青春散养 now. Over seven days: average 0, peak 1 players. Peak traffic in the last 48 hours came at 14:00 UTC, averaging 1 players.

What rank does 龙的传人之青春散养 carry among Rust servers?

龙的传人之青春散养 places #8,032 on seven-day player hours, #403 in Asia and in the top 36% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on 龙的传人之青春散养?

Nothing in 龙的传人之青春散养's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for 龙的传人之青春散养?

The map on 龙的传人之青春散养 is procedural, size 4,000, seed 993061680, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto 龙的传人之青春散养?

To connect: start Rust, press F1, enter client.connect 210.16.177.45:28956 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EA
East Asia Server browser: listed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.