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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,665online PAX44,308playing OCC3,062with players WIPED 3H99
COMCommunity traffic
Callsign

RST15411=

RustServer

Online 210.131.210.125:28015 checked 11m ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 12:26 UTC21d ago 0 – running 0
Fri 18 Sep, 01:33 UTC40d ago 0 – 18.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 527 on average Rusty Moose |EU Mondays|
    Players 300/350
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 331 on average Rustoria.co - EU Main
    Players 21/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 329 on average Rusty Moose |EU Main|
    Players 38/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 141/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 52/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 48/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does RustServer appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include RustServer. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustServer?

The game's server browser reads these tags from RustServer: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on RustServer when wipe day lands?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

When does RustServer wipe?

The record holds too few of RustServer's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 21 days 13 hours since this world was made.

Server Details

What is the uptime on RustServer, and is it online?

Tracking shows RustServer online as of now. The uptime it reports puts the last restart about 10 days 2 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is RustServer running?

Confirmed for RustServer: Rust network protocol 2634 and build 167781, Linux. To join, your game must be on the same protocol; Steam handles the update.

Is RustServer holding performance?

Server fps held an average of 176 across the last 48 hours, never below 96. Maximum entities carried: 49,604, from buildings and deployables to everything else. Memory peaked at 2,840 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does RustServer sit?

Nothing on region from RustServer; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 210.131.210.125:28015.

Player Count

What is the player count on RustServer?

Tracking RustServer: 0 of 50 slots filled. The last seven days put it at 0 players on average.

Where does RustServer sit in the server rankings?

On player hours over seven days, RustServer ranks #15,411, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RustServer?

No gather rate appears in RustServer's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is confirmed for RustServer?

A procedural map of size 3,000 runs on RustServer, generated by the game from seed 19686. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join RustServer?

To connect: start Rust, press F1, enter client.connect 210.131.210.125:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.