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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,880online PAX89,250playing OCC4,029with players WIPED 3H162
COMCommunity traffic
Callsign

TST12118

TEST SERVER

Offline 209.97.185.252:28015 checked 18d ago

Clearance · join
Players now 2/ 4 50% full
7-day average0peak –
Rank#12,118top 55%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:40 UTC18d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 504 on average Rusty Moose |EU Mondays|
    Players 782/825
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 345 on average Rustoria.co - EU Main
    Players 48/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 340 on average Rusty Moose |EU Main|
    Players 119/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 314 on average Rustoria.co - EU East Long
    Players 393/500
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 280 on average Rustoria.co - EU East Medium
    Players 253/300
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 259 on average Rustafied.com - EU Friday
    Players 188/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does TEST SERVER appear in Rust Tracker lists and filters?

On Rust Tracker, TEST SERVER sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that TEST SERVER is listed under?

Listed for the server browser to read, TEST SERVER publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167231 (Build): Build: 167231; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on TEST SERVER on wipe day?

The average peak across recent wipes: 2 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for TEST SERVER?

The record holds too few of TEST SERVER's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 18 days 23 hours.

Server Details

What is the uptime on TEST SERVER, and is it online?

Offline: TEST SERVER confirmed offline, last seen 18 days 22 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 8 October 2026.

Which Rust version is confirmed on TEST SERVER?

Rust network protocol 2634 and build 167231 on Linux is what TEST SERVER runs. The same protocol is required to join, and Steam updates it for you.

Which location is TEST SERVER in?

Nothing on region from TEST SERVER; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 209.97.185.252:28015.

Player Count

What is the player count on TEST SERVER?

Offline: TEST SERVER, last seen 18 days 22 hours ago.

Where does TEST SERVER sit in the server rankings?

Seven-day player hours put TEST SERVER at #12,118, within the top 55% of all ranked servers.

Settings

Which settings and rules are confirmed on TEST SERVER?

Nothing in TEST SERVER's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

Which map is loaded on TEST SERVER?

Generated by the game: the procedural map on TEST SERVER.

Connect

Which steps join TEST SERVER?

Open the console in Rust with F1 after starting the game, then type client.connect 209.97.185.252:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players Slots: 4.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167231
Build Build: 167231.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.