ACT6385=
Actual real True One Grid 1 Grid | 10/25
Offline NA 209.205.225.2:28020 checked 14h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Saturday 31 October, 18:04 UTC, in 2d 17h.
Every 3 days · medium confidence
Coming wipes
- 2d 17hSat 31 Oct, 18:04 UTC
- 5d 17hTue 3 Nov, 18:07 UTC
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 8d 17hFri 6 Nov, 18:10 UTC
- 11d 17hMon 9 Nov, 18:13 UTC
- 14d 17hThu 12 Nov, 18:16 UTC
- 17d 17hSun 15 Nov, 18:19 UTC
- 20d 17hWed 18 Nov, 18:22 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:58 UTC3d ago | 3 | – | running | 0 |
| Thu 22 Oct, 17:55 UTC6d ago | 1 | held half | 3 days | 0 |
| Mon 19 Oct, 18:01 UTC9d ago | 2 | held half | 3 days | 0 |
| Fri 16 Oct, 17:55 UTC12d ago | 1 | held half | 3 days | 0 |
| Tue 13 Oct, 17:56 UTC15d ago | 3 | halved by day 1 | 3 days | 0 |
| Sat 10 Oct, 17:55 UTC18d ago | 3 | halved by day 2 | 3 days | 1 |
| Wed 7 Oct, 17:56 UTC21d ago | 1 | halved by day 1 | 3 days | 0 |
| Sun 4 Oct, 17:55 UTC24d ago | 1 | held half | 3 days | 0 |
| Thu 1 Oct, 18:05 UTC FW27d ago | 2 | held half | 3 days | 0 |
| Mon 28 Sep, 17:55 UTC30d ago | 3 | halved by day 2 | 3 days | 1 |
| Fri 25 Sep, 17:55 UTC33d ago | 1 | held half | 3 days | 0 |
| Tue 22 Sep, 17:55 UTC36d ago | 1 | held half | 3 days | 1 |
| Sat 19 Sep, 05:26 UTC39d ago | 9 | halved by day 2 | 3.5 days | 0 |
| Fri 18 Sep, 11:33 UTC40d ago | 9 | – | 0.7 days | 1 |
| Thu 17 Sep, 17:50 UTC41d ago | 4 | – | 0.7 days | 0 |
| Wed 16 Sep, 04:00 UTC42d ago | 4 | – | 1.6 days | 0 |
| Tue 15 Sep, 11:52 UTC43d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 51/100
-
02MODPlayers 41/60
-
03MODPlayers 17/100
-
04MODPlayers 20/175
-
05MODPlayers 5/150
-
06MODPlayers 8/90
Quick answers
From the figures on this page.
Tags
Where does Actual real True One Grid 1 Grid | 10/25 appear in Rust Tracker lists and filters?
Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include Actual real True One Grid 1 Grid | 10/25. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Actual real True One Grid 1 Grid | 10/25?
These tags are published by Actual real True One Grid 1 Grid | 10/25 for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): The server browser lists it under North America; oxidation (Custom tag): Set by the owner or a plugin; not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What happens on Actual real True One Grid 1 Grid | 10/25 on wipe day?
At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 1 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 60% of the time. The fall below half came by day 1.5 where it did not hold.
Which wipe times are confirmed for Actual real True One Grid 1 Grid | 10/25?
About every 3 days is the recent wipe interval at Actual real True One Grid 1 Grid | 10/25. Due on Saturday 31 October at 18:04 UTC: its next wipe. 3 days 6 hours since this world was made.
Location and Status
What is the uptime on Actual real True One Grid 1 Grid | 10/25, and is it online?
Offline: Actual real True One Grid 1 Grid | 10/25 confirmed offline, last seen 14 hours ago. By its own uptime figure, the last restart was roughly 23 hours ago. 86% uptime over the last 7 full days, with 144 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on Actual real True One Grid 1 Grid | 10/25?
Confirmed for Actual real True One Grid 1 Grid | 10/25: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does Actual real True One Grid 1 Grid | 10/25 run?
For the last 48 hours it averaged 30 server fps; the floor was 30. Peak entity count: 3,564, covering buildings, deployables and all else in the world. Memory peaked at 1,286 MB. Players feel lag when fps drops and the entity count climbs.
Where does Actual real True One Grid 1 Grid | 10/25 sit?
In North America, under its NA tag, is where Actual real True One Grid 1 Grid | 10/25 lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 209.205.225.2:28020.
Population
What is the player count on Actual real True One Grid 1 Grid | 10/25?
Offline: Actual real True One Grid 1 Grid | 10/25, last seen 14 hours ago. Over seven days: average 0, peak 3 players. At 15:00 UTC it drew its highest average of the last 48 hours: 1 players.
How does Actual real True One Grid 1 Grid | 10/25 compare in the rankings?
Actual real True One Grid 1 Grid | 10/25 places #6,385 on seven-day player hours, #1,016 in North America and in the top 29% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Actual real True One Grid 1 Grid | 10/25?
No gather rate appears in Actual real True One Grid 1 Grid | 10/25's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
What map is Actual real True One Grid 1 Grid | 10/25 on?
The map on Actual real True One Grid 1 Grid | 10/25 is procedural, size 1,000, seed 79905603, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.
Connect
How do you get onto Actual real True One Grid 1 Grid | 10/25?
To connect: start Rust, press F1, enter client.connect 209.205.225.2:28020 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z,oxidation
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Region
NA
Other
oxidation
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.